Sunday, November 23, 2025

Longbox Junk - Illuminator

Welcome to Longbox Junk, the blog stuffed absolutely FULL of comic reviews nobody asked me to write.  Let's start this one off with a bit of a trigger warning. . .

FAIR WARNING!

IF YOU ARE A CHRISTIAN THAT CANNOT TOLERATE ANY CRITICISM OF MATERIAL SPECIFICALLY WRITTEN TO SPREAD THE MESSAGE OF CHRISTIAN FAITH. . .DO NOT READ THIS REVIEW!

OR. . .

IF YOU ARE A NON-CHRISTIAN WHO SIMPLY CANNOT STAND THE DISCUSSION OF A CHRISTIAN MESSAGE IN ANY SORT OF MAINSTREAM CONTEXT. . .DO NOT READ THIS REVIEW!

Okay then.  There's your trigger warning, folks.
Everybody in that's staying in?  Let's do it!

The 90's.

That simple phrase can send a shudder down the spine of comic book lovers and collectors.

It was the best of times, and it was the worst of times.  On the one hand, it was a time of MASSIVE expansion in the comic book world, a true time of celebration for comic nerds everywhere as comic fandom hit the mainstream. On the other hand, the glut of comics fighting for the reader's dollar, combined with the rise of the comic speculator market, almost caused the catastrophic collapse of the entire industry.

Marvel Comics (as Marvel Entertainment Group) was one of the most notable casualties of the 90's comic industry implosion. . .being forced to file for bankruptcy in 1996.  But Marvel didn't go quietly.  

They tried to stop the inevitable in many ways during the years leading up to the end of Marvel Entertainment Group. . .they bet big on the trading card business (which collapsed after a baseball strike in 1994 and has never recovered), they tried running their own comic distribution network (which failed in a spectacular way), they leased out the movie rights to some of their most popular characters, and they teamed up with a variety of. . .interesting. . .partners on various publishing projects, all of which ultimately failed (probably the best known being with competitor Image Comics for the infamously awful "Heroes Reborn" initiative).

There were quite a few other reasons behind the fall of Marvel Entertainment Group, but the simple sketch above to set the scene should be sufficient for the purposes of this review.  Simply put, Marvel could see Bankruptcy looming and were pretty desperately trying to avoid it.  That's where this short comic series at hand comes in. . . as part of Marvel's getting in bed with some strange partners in the 90's.

Thomas Nelson is a Christian Publishing company that has been in existence since 1798(!).  They are the world's largest publishers of bibles, and in the 90's they decided they wanted to spread the good word through the picha books they heard all the kids were collecting.  They approached Marvel, and even though it was sort out of left field, Marvel was like "Well. . .we could sure use the money, so why not?"  

And so "Illuminator" was born!

So. . .what Nelson wanted was a religious superhero, but with the Mighty Marvel flair.  They wanted to sell religious comics on the rack with all the other comics right there in the comic shops, not just in religious book stores.  They wanted to touch the hellbound souls of kids who would otherwise waste valuable bible study time reading crap like Spider-Man.  Marvel was okay with that idea.

They ALSO wanted the comics to be double-sized AND feature no advertising.  You can't see the price of these comics on the covers below. . .Marvel decided maybe it was better to put it on the back, and that was probably a good choice because each of these issues (except the last one) cost $4.99.

In 1993.  

The base-line cost for a comic book in 1993 was $1.95.  Even other double-sized comics at the time (such as Batman: Seduction of The Gun, which had exactly the same double-size/no-ad physical format) cost about $2.50.  Marvel didn't like this part very much.  At the price point Nelson wanted, Illuminator would be almost impossible to sell.

You can probably see why this series only lasted 3 issues.  It miraculously transformed from the flowing wine of a planned ongoing series to the trickling water of a 3 issue mini faster than you can say "Great wedding, Jesus!" and except for a few graphic novel projects with Nelson specifically for religious book stores,  that was that for Marvel/ Nelson's extremely short experiment with religious comics in the 90's.

So. . .there's the background sketch, which I honestly find more interesting than the comics themselves.  But we still have the comics at hand.  They have an interesting story behind them, but are they any good?

Let's find out.

ILLUMINATOR
Marvel/Nelson (1993)

ISSUE ONE
GENESIS
Yep. . .it's foil enhanced.  Welcome back to the 90's!

COVER: Craig Brasfield
THE COVER:

I like this cover a lot!  You can't really tell, because either my scanner is crap or I'm crap at using my scanner, but this is a beautiful example of a shiny 90s gimmick foil cover.  I don't know why I have such problems trying to scan foil covers (See my series of reviews on all the first issues of Marvel's 2099 comics for some REAL pain).  But besides the shiny goodness I just CANNOT resist when I spot it in the bargain bin, it's also a pretty cool front and center portrait.  Nicely done.  Let's get inside!

THE STORY:

GENESIS

SCRIPT: Glenn Herdling
PENCILS: Craig Brasfield
INKS: Frank Turner

One night during summer camp, bullied teenager Andy Prentiss is given amazing light-based powers by a mysterious light in the forest.  Back home, he's unsure of what to do with his new abilities until, at a party he's not supposed to be at, he witnesses a school drug dealer transformed into a sort of vampiric demon filling victims with despair before draining their life force and turning them into his slaves.




When the demon follows Andy home and threatens his family, Andy uses his powers to fight, but finds himself outmatched and badly beaten.  Narrowly escaping "Nightfire" (as the demon calls itself) by taking sanctuary in a church, Andy meets the pastor (Gus, in the role of adult mentor to fledgling superhero) and comes to realize that his powers were given to him by God, and that only by having enough faith in Jesus will he have the strength to defeat Nightfire.  




And so, armed with the power of God and faith in Jesus, Andy becomes the hero called "Illuminator" , who then destroys the demonic Nightfire and frees his slaves during an epic battle at a shopping mall.




Long story short: Jesus vs. Drugs. . .Jesus wins!

The End.

THE REVIEW:

Hmmmmm. . .okay. It's not nearly as bad as I thought it would be.  I can see that this was actually an honest effort by Marvel to bring a religious superhero set in their main universe to the comic shops and meant to be read by regular comic fans .  Unfortunately, it's a bit disjointed in the way you can sort of see where the Marvel stops and the Nelson starts.  

Most of the first half of the book is a fairly standard "average teen gains superpowers from a mysterious source." origin story in the Mighty Marvel mold. . .Then in the middle, you get a religious exposition dump about how faith in Christ can help anyone find the hero inside. . .Then it switches back to the hero now having found his purpose and defeating his enemy in an epic Marvel punch-fest garnished with plenty of light-based powers. . .and at the end of it all, we get more exposition about how Andy's journey into the faith of Christ has just begun.

The religious aspects of this comic are pretty strong and fairly pushy when they're present.  But they quickly fade into the background when not being specifically addressed.  It makes for a somewhat strange reading experience because this seems almost like two separate comic books that have been stitched together.

That said, this really isn't a bad comic at all.  Unfortunately, it's not really that good, either.  It sort of hits the middle of the road and cruises along at "average".  Except for the religious aspects, the origin story isn't anything that hasn't been seen before.  Andy's light-based power set (and to be honest, most of the look of the character) is pretty derivative of DC's Ray (which came out the year before).  His initial enemy is forgettable drug addiction allegory cannon fodder for the writer and artist to show off Illuminator's powers on.

The art is fairly decent 90's mainstream superhero comic art.  Like the story, it rides right down the middle of the road.  It's not bad. . .there's a few surprisingly nice panels here and there, but it's generally pretty average.  It tells the story, but doesn't try very hard to go beyond that. 

There's some kind of confusing coloring issues as well. There are panels that aren't colored at all (or are only partly colored) scattered randomly through the issue, which makes me wonder if they're supposed to be like that or not.  Here's an example:



Overall, I was surprised to see that this was an honest effort by Marvel and not just a cash in.  The story and art are somewhat average, but neither one is bad.  The religious aspects are pretty intrusive when being specifically addressed, but that's only a couple of places in the issue.  It's not the strongest first issue I've ever seen, and the idea doesn't quite work, but I can see that there was some actual effort put into trying to do something different, so credit where credit's due for Marvel.

NEXT!

ISSUE TWO
SIN-THESIS/ THE GIFT

COVER: Craig Brasfield


THE COVER:

I REALLY liked the cover on the first issue.  This one. . .not so much.  It's just sort of a mess and all over the place.  It's not the kind of cover that makes me want to buy a comic book. Especially a five dollar comic book.  Enough about that, let's get inside!

THE STORY:

The second issue of Illuminator is split into 2 stories. . .

SIN-THESIS

SCRIPT: Glenn Herdling
PENCILS: Craig Brasfield 
INKS: Frank Turner

When pets and homeless people begin to come up missing, Andy Prentiss (AKA Illuminator) decides to investigate.  Clues quickly lead to a local college and a professor of bio-engineering.  Shortly after Illuminator arrives, he is forced to fight a huge tiger-like creature that his powers reveal to be some sort of human/tiger hybrid.  




Since his sister attends the college, Andy talks her into letting him into Professor Baldwin's lab, but as they snoop, the Professor catches them.  Andy manages to convince him that he's interested in Baldwin's research and learns that Baldwin is obsessed with the "Religion of Science" and that he's trying to create the perfect man through vivisection and gene splicing.

Shortly afterward, a gigantic alligator-like creature attacks the college football stadium.  Illuminator defeats the creature, but realizes that Baldwin must be stopped from creating any more dangerous hybrids.  




When Illuminator confronts the scientist, he is forced to battle the tiger and alligator hybrids, as well as a two-headed wolf hybrid.  Even with his powers, he finds himself outmatched and forced to think his way out of the battle. 

He manages to appeal to the creatures' human side and convinces them that, despite their new strength and abilities, they are abominations created by a madman trying to change God's plan.  Devastated by the revelation of their Godless nature, the hybrids decide to destroy themselves, along with Professor Baldwin, by collapsing a building on themselves.






Afterwards, Andy has a long discussion with his mentor (Gus) about God's plan of creation, the separation of man and God, and the power of prayer to bridge that separation through faith in Christ.

Long story short: Jesus vs. Science. . .Jesus wins!

The End

THE REVIEW:

The divide between Marvel and Nelson is even more obvious in this story than in the first issue.  Where the story in the first issue jumped back and forth, almost all of the religious aspects of this story are saved for the end, where they are extremely. . .how shall I say. . .missionary?  

While most of this story is taken up by some halfway decent good old Mighty Marvel "Superhero vs. Man-Monster" battle action, the final few pages are more like what one would expect in those little illustrated tracts about why you're gonna go to Hell if you don't get right with Jesus left at Waffle House by a hardcore Evangelical as the worst tip ever.  It's a pretty awkward shift in tone.

The story itself is pretty average, and isn't anything that hasn't been seen before (I think a similar story is how Captain America got turned into CapWolf), but it's not bad.  The art remains pretty good, but not much more than that.  There's still some odd coloring issues, where random panels are either partly colored or not colored at all.  Here's another example: 


After a one page interlude where one of the teenage girls that the drug-demon "Nightfire" made his slave (and was freed from his control by Illuminator in issue #1) searches for answers for her empty life and finds herself at a "New Age Crystal Healing" shop (To be continued, and probably won't end well), we move on to the second full story in this issue. . .

THE GIFT

SCRIPTS: Glenn Herdling
PENCILS: Stephen B. Jones
INKS: Frank Turner

We start off with a flashback to Vietnam, where Any Prentiss' father is badly wounded and saved from death by a fellow soldier named Dale Johnson, who gives him a crucifix in the hospital while he recovers.




Flash forward to the present day near Christmas.  Andy is trying to figure out what to get his father for Christmas and learns the story of his dad's old beat up cross he always wears.  Andy decides that a great present would be to set up a reunion between his father and the man who saved his life.

Andy travels to a nearby town that was Johnson's last known address and, through some newspaper research at the local library (Remember when we didn't have the internet and had to do things the hard way? No? YOU KIDS GET OFF MY LAWN!), he discovers that the man who saved his father was arrested in the past for dealing drugs!

After a trip to the local Sheriff's office and some somewhat questionable use of his powers to pose as a ghost in order to frighten information out of a deputy (!?), Andy learns Johnson's address at a farm outside of town.  He heads out and discovers Johnson and a group of thugs engaged in a drug deal for tons of that soul-destroying Devil Weed. . .The Reefer. . .MARIJUANA!




Andy uses his powers as Illuminator to attack them and bring the Godless dope peddler Johnson to justice, but once he brings everyone down, he quickly discovers that he ACTUALLY disrupted a DEA drug sting and that Johnson is an undercover Federal Agent.    Oops. 




Fortunately, the Feds were just getting ready to move in when Illuminator attacked, so no harm, no foul. . .except for the part where Andy revealed his identity to Johnson while he was fighting him (I think this was supposed to be setup for Andy to have a government contact in later stories that never happened).

Once everything settles down, Andy brings Johnson to his house for a tearful Christmas Eve reunion and a lesson in how the best gifts aren't bought from the store. 




Long Story Short: Keepin' Christ in Christmas!

The End.

THE REVIEW:

Okay. . .not a bad little story at all.  I liked it better than the main story.  The religious message here isn't nearly as pushy and intrusive as it was at the end of the opening story, and the part where Illuminator uses his powers to pose as the Ghost of Christmas Yet To Come to scare information out of an unsuspecting Deputy was pretty funny, mostly because I'm fairly sure that's not exactly how God intended those powers to be used. . .

And that's it for issue #2 except for a couple of page count padding pinups, which are actually pretty nicely done except for the way they make the awkward teenage hero look like a hardened superhero warrior. . .


Overall, I found the second issue to be more of a mixed bag than the first. 

 I still give credit to Marvel for actually attempting to make this idea work for regular comic fans by including plenty of monster-ific action and making no indication on the cover that this is a religious-based superhero, but I can definitely see where their partner (Nelson) had their hand in things with a full-on Christian Missionary assault at the end of the first story that was a pretty jarring change in tone and just sort of cringeworthy in presentation.  

The rest of the issue was okay.  Not bad, but definitely not worth 5 bucks.

And finally. . .

ISSUE THREE
THE CHANNEL MASTER/ EPILOGUE/ CLUELESS

COVER: Craig Brasfield

THE COVER:

Welp, I guess one out of three ain't bad.  The first issue had the only good (in MY humble opinion) cover of this short series.  This one is better than the second issue, but not by much.  It's just really average in every way and not something that makes me want to spend good money on a comic book.

Let's check out the stories.

THE STORY:

The final issue of Illuminator is split into 3 stories. . .

THE CHANNEL MASTER

SCRIPT: Glenn Herdling
PENCILS: Fred Haynes
INKS: Fred Turner

Coming off of the "interlude" between the two stories in the previous issue, we follow teen girl Traci Austin, formerly a drug-addicted slave of the demon Nightfire (from issue #1) as she falls under the influence of "New Age Crystal Healer" Ed Kelly. . .AKA "The Channel Master", who promises to heal her broken soul through the power of crystals.

Enter our hero, Andy Prentiss. . .AKA "Illuminator" as he searches for the missing girl through the many New Age stores of Nashville, Tennessee. . .apparently a hotbed of foul occult practices in the 90's. . .BUT I DIGRESS!  




He follows her trail to the Channel Master's shop, but is himself tempted by a vision shown to him in a crystal, and only through the power of prayer is he able to resist the sweet siren call of the ungodly crystal!  Thus fortified, Andy reveals himself as Illuminator and dupes Channel Master into believing he's a spirit of crystal.  

Channel Master prays for demonic help and it arrives in the form of "Gunther", a kind of hybrid demon/crystal being that senses the Godly nature of Illuminator's powers and attacks.  Illuminator defeats Gunther by using his own flying crystal shards (infused by Illuminator with the power of God's light) against him, and then turns his attention to Channel Master.  




Unfortunately, Channel Master is fortified with a mighty Dark Power and fairly easily defeats the unprepared hero, who wakes up surrounded by an unholy cult of Crystal worshippers who unknowingly are in thrall to the TRUE power behind New Age teachings, that's right. . .SATAN!

Traci, now known as "Chakra" shows Illuminator visions of beautiful worlds within the crystals, but Illuminator calls upon his faith in Christ to resist temptation and turns Chakra's powers against her, giving her a glimpse of heaven that reduces her to tears with its beauty. 

 Illuminator tells her that if she continues down her dark path, she will never see heaven again, and that's enough to break the Channel Master's spell on her.  Illuminator destroys Channel Master's crystal wand and makes his escape with Traci.





Later, Channel Master begs for his life before HIS master. . .Mr. Small (AKA Satan), but Small has no mercy and traps Channel Master inside a crystal, then decides that perhaps Illuminator is worth paying a bit of personal attention to in the future (more setup for later stories that never happened).

Long story short: Jesus vs. New Age Teachings. . .Jesus Wins!

The End.

THE REVIEW:

This was a pretty interesting story to me.  Not that it's great or particularly well-written, because it's about as average as the rest of the stories in this strange little series of comics, but that's sort of a given at this point in the Illuminator game.  It's interesting because of the enemy. . .New Age Teachings and Crystal Healing to be specific. I never realized that Evangelical Christianity (which seems to be the religious bent being promoted here) found the New Age Movement to be such a dangerous and evil thing.  

I've always thought that New Age stuff was a pretty harmless way for college guys to get girls high and in bed, and a way for people who love looking in the mirror at their reflection can worship themselves. . .neither of which is a great thing, but SATAN?

One wonders what sort of enemies Illuminator would have gone up against if this series had continued. . .Evolution? Wiccans? Atheists? Mormons?  It seems like Marvel was doing their best to accommodate Nelson's direction, but I wonder how many more "theme" enemies there were on the list.

Strange enemy choice aside, like I said above, the story itself is about as average as can be.  The religious aspects of it aren't nearly as intrusive as they were in the main story of the second issue, and sort of fade into the background when not being specifically addressed. . .which I think is probably the best route this series could have gone.  There's some decent fight scenes to be had, but nothing to write home about.

The art also remains fairly average, with an artist change that makes our bullied teenage superhero look burly and musclebound.  It's better than the original artist in a few ways (action scenes and creature design) , but worse in others (faces), so it sort of evens out.



EPILOGUE

SCRIPT: Renee Witterstaetter
PENCILS: Ed Murr 
INKS: Mike DeCarlo

Two days after his encounter with the evil Crystal Healing cult of The Channel Master, Andy is having a discussion with his mentor (Gus) about the nature of Christian love for the sinner and nonbeliever that is interrupted by Traci Austin. . .the teenage girl he rescued from the evils of drug addiction AND New Age Crystal healing. 




  It seems she's ready to discuss being a friend of Jesus before some ungodly Evolutionists get their hooks in her (Just kidding. . .maybe.  This WAS the last issue after all, who knows what the next enemy to attack her would be if this went on longer).

THE REVIEW:

This short little piece is a bit confusing.  I'm thinking it was to set up a love interest/ongoing damsel in distress for Andy.  I'm not really sure why it wasn't a part of the main story.  Maybe because there's another artist on it.

Moving along.  Let's finish this thing up!

CLUELESS

SCRIPT: Charles Moore
PENCILS: Randy Green
INKS: Mike DeCarlo

This short, final Illuminator story focuses on Andy Prentiss' mother thinking about the many changes her son has gone through and his strange behavior since returning from summer camp, with her thoughts reflected against scenes of her son as a hero out of her sight.




THE REVIEW:

And so we come to the end of the short superhero career of the Illuminator.  

This Coda to finish off the final issue of what was supposed to be an ongoing series, but turned into a mini-series feels tacked on, to say the least.  It's actually pretty pointless and the issue should probably have ended with the Epilogue above. . .but I guess there was some page count that needed padding out, so we got a well-worn "It's almost like he's got something to hide." parental point of view story.  

The art on this one is pretty much the worst in this short series.  It feels very rushed and looks like something from a lower-tier comic company like Valiant instead of something coming from one of "The Big Two".  It's so rushed and tacked on that they didn't even bother to color the last page at all!


Overall, this issue just feels. . .sort of sad.  The main story is decent, but the rest of it feels rushed and tacked on to finish up what WAS expected to continue on.  

There are story elements (Satan deciding to take interest in Iluminator in the main story, Traci Austin taking an interest in Christianity, and by extension, Andy in the Epilogue) that were obviously meant to be explored in later stories that never happened.  Also, unlike the other two WAY overpriced issues, this one came with a $2.95 price tag. . .still too much, but an obvious course correction that was too little, too late.

An extremely weak ending to a series that had some potential.

CONCLUSION

Illuminator is a series that I find interesting more for its potential than the actual finished product.

 What came out of the short Marvel/Nelson partnership to create a religious superhero able to be sold in regular comic shops is a pretty unremarkable comic series with average writing and art that ended quickly and in an extremely weak way.  

BUT. . .

It COULD have been more than what we got.  

There was a solid idea behind this comic that failed in execution.  What I find most interesting about Illuminator is that Marvel was actually putting some effort into the project.   I don't think it was ever going to be a series that would become a big hit, but I think that handled a bit differently, Illuminator MIGHT have been a character that would still be turning up here and there in the Marvel Universe on different teams to this day as a decent supporting character.

The problem here, as far as I can see, was with Nelson.  They wanted double-size comics with no ads at a price point of $4.99 in 1993.  Even the BEST effort by Marvel wouldn't have been able to save this series at that price.  There was too much distance between the concept of a religious superhero that could have a place on the rack next to Spider-Man and a price point that was more than TWICE that of Spider-Man. 

I have the feeling that if Nelson would have just let Marvel do their thang and priced these comics at $1.95 for 22 pages of fun like every other floppy out there, Illuminator would definitely have lasted more than a measly 3 issues.

But that's not what happened.  And so Illuminator disappeared into obscurity.  

I find it a damn shame and nothing but wasted potential, because truthfully these comics aren't terrible.  They aren't great by any measure, but they certainly aren't the worst comics I've ever read.  They're pretty average, but they ARE kid friendly and they have a good message if you happen to fall on the more Evangelical side of the Christian dial.   

If you spot Illuminator in the bargain box, give it a look, if only to think a moment about the wasted potential for something truly different in mainstream superhero comics.

Thanks for reading, and remember. . .comics are worth more than money!


Wednesday, November 19, 2025

Longbox Junk - Mark Hazzard: Merc (Part 3)

Welcome to Longbox Junk, where the comics are cheap and the reviews are FREE!

Moving into the third part of my dive into one of the most unloved series to come out of Marvel's ill-fated New Universe experiment, it's been a bit of a strange ride.  And SPOILER ALERT, it's about to get stranger.

In Part One of this series review, covering issues 1-4 (FOUND HERE ), writer Peter David gave us a pretty good self-contained story of a broken man addicted to violence trying to reconnect with his family and the "real" world.

Part Two, covering issues 5-9 (FOUND HERE ), writer Doug Murray took the series on a swerve and basically gave us a soft reboot focusing on one shot stories leaning into the military action advertised on the covers and establishing a new supporting cast of characters.

Part Three?  Well, NOW we get one of the stranger endings to a comic series I've seen.  but I'm getting ahead of myself.  Let's crack open these final few issues of Mark Hazzard: Merc, shall we?  WE SHALL!


MARK HAZZARD: MERC

PART 3: ISSUES 10-12

Annual 1

MARVEL - NEW UNIVERSE (1986)


ISSUE TEN

Iran Slam


COVER: Mike Zeck

THE COVER:

A pretty good cover.  Not Zeck's best on this series, but still pretty good. A nice portrait of our new main character. I like the framing of looking up at Griffin from below as he jumps out of the plane. There's really not much more to say about it.  Let's get into the story instead.

THE STORY:

SCRIPT:  Doug Murray
PENCILS:  Gray Morrow
INKS:  Vince Colletta

After learning (in the previous issue) that Mark Hazzard has been captured by Iran, Lincoln (or Lin, as everyone calls him) Griffin hatches a plan to rescue his friend before he's executed.  He brings in most of Hazzard's available friends we've been introduced to so far including Sergeant Major, Mal, Treetop (who's now in a wheelchair since being shot up by Hazzard, but whatever, I guess), and Priestess. 

He sends Sgt. Major and Priestess to find some more men for the operation, Treetop is in charge of transportation, and he and Mal go to see an arms merchant (and also friend of Mark Hazzard) named Gar for some weapons.  Gar also decides to join the team.

In the meantime, Mark Hazzard is being brutally beaten on a regular basis, and after another escape attempt, the Iranians decide it's finally time for a public execution at dawn the next day!

They all meet back at a deserted airfield, where Treetop has secured an aircraft and we meet Kim Sum and Tony Panetta, two students of Priestess. . .who apparently is no longer just the owner of a martial arts school, but suddenly a trainer of ninja warrior assassins.  Okay, then.  Moving along!

The team heads out for Iran.  Lin, Priestess, and her students parachute into the ocean so that they can take over an Iranian patrol boat with NINJA SKILLS!  At the same time, Sergeant Major and his team of British commandos (the "Wild Geese") parachute in for a land attack on a port nearby the prison where Mark is being held.  They go in loud because they aren't ninja.  

Using Sergeant Major's distraction, Lin, Mal, and Priestess sneak into the prison and use explosives to blow a hole into Mark's cell.  When the enter, they find that Mark has already used the distraction as well.  He's killed the guard and is waiting for his friends.  But instead of leaving immediately, Mark insists on a change of plan. . .he wants revenge against the Iranian officer who executed Ritter (in the previous issue) and has been torturing him.



To be Continued.

 THE REVIEW:

Although this is a pretty decent, action-packed read, there are things that just bother me.  We've already seen that Doug Murray is willing to completely ignore most of what Peter David put in place, but in this issue, he sort of ignores his OWN continuity.

Treetop is in a wheelchair because of Mark Hazzard, but I guess that's okay because he's all in on the rescue plan.  Priestess goes from Mark Hazzard's lover and martial arts teacher to being a ninja assassin complete with throwing stars and katana.  Sgt Major is no longer just a lone mercenary, but now has a whole unit of British commandos under his command.

I know, I know. . .it's just a comic book.  But a little consistency doesn't hurt, even in a comic book.

NEXT!

ISSUE ELEVEN

Retribution!


COVER: Mike Zeck

THE COVER:

Here's a good one!  Featuring the new main character in full 90s gun rage!  If I didn't know better and saw this cover without the title, I'd think I was getting a Punisher comic.  I can see why people sort of thought Mark Hazzard: Merc was supposed to be the New Universe Punisher (even if it's not even close to true), BUT I DIGRESS!  Nice cover.  Let's get inside this thing.

THE STORY:

SCRIPT:  Doug Murray
PENCILS:  Gray Morrow
INKS:  Vince Colletta

Mark Hazzard is hell-bent on revenge.  His friends think he's crazy, but help him fight his way through the prison to the commander's office, where Hazzard kills the unarmed man in cold blood before finally allowing the rescue team to leave.

The team makes a desperate escape out of Iran with the help of Sgt. Major's Flying Geese unit and the British Air Force.  Once they've made it to safety, the team disbands.  Lin and Sgt. Major tell Hazzard that they're off to Afghanistan to help the Taliban Rebels fight the Soviets.  Mal and Treetop just sort of shuffle off to parts unknown, and Priestess joins Mark as he heads back to New York.

But before he leaves, Griffin gives Mark a note with some information.  Before they left on the rescue mission, he set some investigators on the job of finding out who pointed the Iranians at Hazzard during the arms smuggling operation (in issue #9) and got him captured.  

Griffin's information leads Hazzard to Long Island, where we follow him as he stealthily infiltrates a heavily-guarded mansion belonging to mercenary financier Henri Graymalkin (last seen in issue #2).  At gunpoint, Hazzard demands to know why Graymalkin informed the Iranians about the mission and who paid him to do it.  Graymalkin spills the information.  Hazzard is NOT happy.

We next find Hazzard sneaking into his ex-wife's house, where he wakes Joan and her new husband, Gordon (Both last seen in issue #2) up in the middle of the night, holding a gun on Gordon and demanding answers.

Gordon admits he's the one who hired Graymalkin to both try to kill him (in issue #2) and then later to get him captured by the Iranians.  Joan still loves Mark, Gordon will never be loved by Mark's son.  EVERYONE loves Mark Hazzard!  

Gordon pulls a gun and shoots Mark in the chest.  Even though he's badly wounded, Mark strangles Gordon to death before collapsing in a puddle of blood in front of his horrified ex-wife and son!

What happens NOW?  We'll find out in the Mark Hazzard: Merc Annual!

THE REVIEW:

Okay then.  Gordon. . .the mild-mannered lawyer we haven't seen since issue #2 is the mastermind behind all of Mark Hazzard's problems? Doug Murray was really sort of reaching on this one.  But as you will see when we get into the Annual, this was his way of finally getting to write the comic HE wanted to write.  

Unfortunately, there's just the Annual and one more issue left. I'm not sure if Murray actually KNEW that or not.  Once again, information on Mark Hazzard: Merc is a bit sketchy, to say the least.  From what I can see here and in the next couple of issues, it seems he didn't know the series was going to be cancelled.  After all, why give a cancelled series an Annual issue that sets up the story for a new long-term direction?

Basically, this whole issue was setup for what's to come in the Annual, so let's just go ahead and get into it, shall we?  We shall!

ANNUAL ONE

A Matter Of Lives And Death!

COVER: Mike Zeck

THE COVER:

More "Punisher" vibes from Zeck here.  Even so, I think this is one of the better covers of the run.  I really like the dark inks on this one.  Having Griffin be the focus seems like a bit of a strange choice, given the story, but I'm getting ahead of myself.  A very nice cover, though.  Let's go inside.

THE STORY:

SCRIPT:  Doug Murray
PENCILS:  Vincent Waller
INKS:  Fraja Bator

This issue is mainly a group of vignettes relating the various characters' first meeting with Mark Hazzard as Mark struggles to survive in the hospital after being shot in the heart in issue #11.

Starting in Afghanistan, where Sergeant Major and Lin Griffin are training a group of Mujahadeen rebels fighting the Soviet occupation of their country.  We learn that Sgt. Major became a mercenary after the war, and tried to get out of the game, but the married life wasn't for him.  Mark pulled him back in, not to fight, but to train others to fight. 

As far as Lincoln Griffin goes, we learn he was a Navy SEAL in Vietnam, where he met Mark when he rescued Griffin after a botched mission.  After the war, he drifted through different jobs, including Police Officer, before Mark got him into the mercenary game.



Back in New York, Mark's friends are at the hospital while he struggles to survive.  They also talk about how they met Hazzard. . .

We learn that Mal met Hazzard in Vietnam when they were both trapped behind enemy lines during the Tet Offensive.  After the war, Mal became a nasty drunk until Mark made him get off the bottle and into the mercenary business with him.  Things have been strained recently, but Mal still considers Hazzard to be his best friend.


Priestess met Mark when she ran away from home and ended up in New York, where he rescued her from falling into a very bad life on the street.  He put her up with a friend who owned a martial arts school that she inherited after he died.  Recently, they've become more than just friends.  Mark has been living with her.


BUT WAIT! THERE'S MORE!

Treetop ALSO met Mark in Vietnam, where he was a helicopter pilot who pulled Hazzard and his men out of many a hairy situation.  After the war, Treetop dealt with racism and poverty until Mark showed up in his life again.  He became not only the pilot for Hazzard's mercenary team, but also took charge of the finances.  Eventually, they didn't see eye to eye on the kind of missions they should be taking on, and Treetop ended up in a wheelchair over it.  But Treetop now blames himself for pushing Mark to that point.

And finally, there's Joan. . .Mark's ex-wife.  She met Mark when he was a young man, trying to live up to the expectations of his overbearing military father.  She stuck by his side when he quit West Point and went to Vietnam for three tours.  But after the war, Mark wasn't happy, even after the birth of their son, Scotty.

Eventually, Hazzard found his way into the mercenary business.  He was happy and the money was good, but Mark was never home and not much of a husband or father.  The marriage just sort of quietly fell apart.

After everyone has told their tale of how they met Mark Hazzard, the surgeon lets them know it's time.  They gather in Mark's hospital room and the doctor informs them that their friend is brain dead.  The injuries were too severe and the only thing keeping him alive is the ventilator.

Mark's son, Scotty, insists that his father wouldn't want to be kept alive this way and that they should turn the ventilator off.  His mother agrees and the doctor disconnects Hazzard from life support.  

And that's it for Mark Hazzard.

The End.

THE REVIEW:

Like I said above, this issue is pretty much just a parade of little stories about how all the recurring characters met Mark Hazzard, leading up to the final page and Hazzard's death.  For what it is, I liked this issue quite a bit.  At least Doug Murray gave the title character a decent farewell. 

The ending is a bit abrupt, and it's strange to see Joan in the hospital pining over her ex-husband when the man had broken into her house in the middle of the night and violently strangled her husband in front of their son just a few hours beforehand.  I guess nobody cares about Gordon after all, so he WAS sort of right, when you think about it.

Obviously, the whole story arc leading into this Annual was setting up the series for ANOTHER reboot, but this time moving forward with a completely new lead character and in a direction Doug Murray wanted to take instead of having to spend time deconstructing a previous writer's work.

It's actually pretty ambitious to just kill the title character like this.  And also the way he killed Mark Hazzard is pretty interesting.  Instead of a dramatic death in some exotic location, he went out gasping on a ventilator after getting shot in the heart by his ex-wife's jealous husband.

All in all, I found this to be a surprisingly good issue.  Probably one of the best of the whole run.

But it ain't over yet!  There's still one more to go.  Let's check it out.

ISSUE TWELVE

Afghan Strike


COVER: Unknown

THE COVER:

I couldn't find an artist credit for this cover, but whoever drew it did a fine job!  It definitely leans into the "Gritty G.I. Joe" direction the series was heading in before being abruptly cancelled.  Lots of nice detail and a good sense of motion and action going on here.  Let's check out the story!

THE STORY:

SCRIPT:  Doug Murray
PENCILS:  Vince Giarrano
INKS:  Pat Redding

In a Northern Province of Afghanistan, near the border with the Soviet Union, we find Lincoln Griffin and Sergeant Major working with a group of Mujahadeen to ambush a Soviet patrol.  The ambush goes well, and back at the rebel camp, Griffon insists that the rebels are trained enough and ready to step up their efforts with a show of force through an attack on a nearby Soviet base.  The Mujahadeen leader, Kamal, agrees.


The Mujahadeen gather their forces and the attack proceeds as planned.  The Soviet forces are completely eradicated and their base is destroyed.  Back at camp, the rebels celebrate while Griffin convinces Kamal that their success will lead other rebels to join them in even larger attacks until the Soviets are driven from their country.



But the celebration doesn't last long.  That night, the Mujahadeen base is attacked by an elite Soviet Spetznaz unit, along with an NVD air assault unit.  The best the Soviet army has to offer.  Their surprise attack throws the rebel camp into disarray and the few survivors are forced to retreat into the surrounding hills.  


Sergeant Major is sent on a recon mission by Griffin, where it's discovered that the Soviets have captured the Mujahadeen leader, Kamal.  During a brutal interrogation, Kamal is killed by the Soviet commander.

The rebels, now led by Kamal's second in command, Babrak, join up with another rebel force and Griffon suggests an audacious plan.  Show the Soviets their terror tactics won't work by crossing the border into the Soviet Union itself and attacking the Russians in their own territory.  

Babrak, wanting revenge for the brutal death of Kamal, agrees to follow Griffin's plan.


To be continued. . .
Wait.  What?  That's it?  It's over?

THE REVIEW:

And so we come to the NEW Mark Hazzard: Merc.  This time titled just "Merc" and with Lincoln Griffin as the main character fighting the Soviets alongside the Mujahadeen in occupied Afghanistan.

THIS is what the last four issues of this series has been leading up to.  A fresh start.  A new main character. Pure military action.  And truthfully, it's pretty darn good! 

Doug Murray was the co-creator and writer for most of Marvel's eight year run of "The 'Nam".  This is the kind of story he does best.  He's FINALLY able to just write some good modern military action stories!

Unfortunately, from the looks of it, Murry might not have known he was only getting one single issue to do it in.  From the Annual killing off the original main character and establishing the backgrounds of the supporting cast, to this issue ending on a "To be continued" that was never continued.  Like I've said before, information on this title is scant.  So I'm not 100% sure, but the signs point to Murray not knowing this would be the last issue of the series.

And truthfully, it's a bit of a shame.  I would have liked to see more of THIS version of the series.  It's a pretty tight modern (Well, 1980s Cold War Modern) military story and I like the direction it was going.

But I guess it wasn't meant to be.  This was it for the series.  A sad, abrupt ending and nothing more.

Wait.  There's more?  

BONUS!

AMAZING FANTASY #18 (2006)

Untold Tales of The New Universe: 

Mark Hazzard: Merc


COVER: Lucio Parrillo

THE COVER:

I REALLY enjoy Parrillo's painted work, but his portrayal of Mark Hazzard sadly isn't great.  His Death's Head 3.0 portrait is on fire, though!  Too bad Mark Hazzard just looks like a grumpy dude who got woke up by a strange noise.  Let's check out the story!

THE STORY:

SCRIPT:  Tony Lee
PENCILS:  Leonard Kirk
INKS:  Kris Justice

Los Angeles, 1987 (shortly before the first issue of Mark Hazzard: Merc).  Mercenary Mark Hazzard jumps out of a perfectly good helicopter and crashes through the window of an L.A. skyscraper.  He's met by intense fire from multiple gunmen, even though his partner, Mal, had intelligence there would only be two guards.


Mark has his hands tied a bit because the mission is strictly NON-lethal.  Unfortunately, nobody told the guards this, and he's got his hands full just trying to survive.  He calls Mal for a distraction and his mercenary partner delivers. . .in the form of a rocket launcher blast to the building!

In the confusion and destruction of the explosion, Mark is able to make his way unharmed to the target, one General Luis Montoya.  He finds the General in bed with a woman.  After a short fight, Hazzard gets the upper hand and the General stands ready to meet his fate.

But Hazzard isn't there to kill Montoya.  Instead he serves him divorce papers from his wife, who he has been dodging for six months.  Treetop picks Mark and Mal up and they head out.  Another successful mission.


The End.

THE REVIEW:

This was a cool little story!  I liked the twist that Mark wasn't there to assassinate Montoya but serve him with legal papers.  It's short, it's sweet, it has great art.  There's nothing I don't like about this little story! 

It sort of makes me wonder what might have been.  Marvel did a weird reboot of New Universe ideas with their short-lived  (and failed) "NewUniversal" project under Warren Ellis around the same time as this story, but Mark Hazzard was left out of it.  I think that with stories and art like we see here, they could have at LEAST gotten a nice mini-series for Mark Hazzard out of it.  But I guess this is all we get.

And THAT, folks, is it for Mark Hazzard: Merc. 

CONCLUSION

One of the things I like about doing Longbox Junk reviews is that sometimes I'll be the ONLY person to have ever bothered to review a comic or a series.  This is one of those times.  You'll find some reviews of the first issue here and there, mostly on Youtube, but as far as getting into it all the way from issue one to issue done, this is it.  This is what Longbox Junk is all about.

The series itself was a bit of a strange read.  It starts off with a pretty good self-contained story, then abandons almost everything established in it for a short series of one-shot stories with a heavy Bronze Age military vibe, and THEN goes into a continued story moving the series in an entirely new direction, culminating with the death of the original main character and a whole NEW direction that lasted for exactly one issue.

If you're not counting, that's THREE reboots of the series in THIRTEEN issues.  I'm not sure if that's a record, but it seems to me like it probably should be.

But putting that aside, the series itself was a pretty good read.  Is it the best comic series I've ever read?  Not even close.  But it's also nowhere near the worst.  I like what Marvel was trying to do here.  I mean, they ultimately failed, but they were trying to give comic fans some gritty modern military action.  It was actually a pretty bold move to throw something like this into their big New Universe project.  Maybe a little TOO bold.  I don't think this was what people were expecting.

Overall, despite the constant change of direction and strange ending, I don't think this series deserves the scorn that's generally tossed in its direction. . .when anybody even thinks to mention it, that is.  It's a weird little experiment that was part of a weird larger experiment.  Both experiments failed, but Mark Hazzard: Merc was also pretty much forgotten in its failure.  Beyond the small number of actual New Universe Fans still out there, this series might as well have never existed.

It's a bit of a shame because the IDEAS behind Mark Hazzard: Merc are solid.  But like I said above, it wasn't what people were expecting.  I think this series might get compared to Punisher because THAT'S what people were expecting.  When they saw it wasn't a New Universe version of Punisher, they basically just ignored it until the series died a sad, quick death.

And so there it is. . .the one and only full review of Mark Hazzard: Merc.  Not a bad way to start off my return to Longbox Junk.  But where do we go from here?  Stick around and find out!

Until next time, remember that comics are worth more than money. 

Thanks for reading!