Showing posts with label Bloodline. Show all posts
Showing posts with label Bloodline. Show all posts

Wednesday, January 20, 2021

Longbox Junk - Marc Spector: Moon Knight, Part 6 (Issues 51 - 60)

 Welcome to Longbox Junk, the place to find comic reviews you've never asked for!

Well, here we finally are! The last batch of ten issues from my epic dive into Marc Spector: Moon Knight.  It's been fun immersing myself in the world of the Silver Avenger, but at the same time, I'll be glad to move along to something different after spending a couple of months with Moon Knight.

To read where I've been so far, you can click HERE (Part 1)  HERE (Part 2) HERE (Part 3)  HERE (Part 4)  and HERE (Part 5)  With each part a ten issue review. Here's a short recap of my thoughts so far. . .

We started things off with Chuck Dixon giving us a stripped down version of Moon Knight as a classic two-fisted adventurer without any of the supernatural or mental health trappings usually associated with Moon Knight.  It was pretty basic, but fun.

Then J.M. DeMatteis took over for a short while, giving us a Moon Knight that tried and failed to emulate the psychodrama of the character's previous run.  Ultimately, it was a confusing mess.

After DeMatteis departed, Terry Kavanagh jumped into the writer's seat and has been with us ever since.  His turn at the wheel has been characterized by constant attempts to put a permanent mark on the Moon Knight mythos.  Unfortunately for Kavanagh, none of his efforts have stood the test of time.

I've been told by my comic-lovin' daughter that my last batch of reviews were a little overboard on length, so I'm going to try and boil things down a bit more for this final sprint toward the finish.  It's just that sometimes when I consider that I'm literally the ONLY person who's ever done an in-depth look at a comic, I get invested in even the most average of Longbox Junk and turn into a kinda lousy editor.

ANYWAY. . .

Enough introduction.  Let's see what this final handful of Marc Spector: Moon Knight comics has in store for us.  Ready? Let's do it!

MARC SPECTOR: MOON KNIGHT
PART SIX (ISSUES 51 - 60)
MARVEL (1989 - 1994)

ISSUE FIFTY-ONE

SILVERBIRD

SCRIPT: Terry Kavanagh
PENCILS: Dave Hoover
INKS: Keith Williams
COVER: Dave Hoover

THE STORY:

When Satellites begin crashing to Earth, Moon Knight becomes involved after the destruction of a large part of South Brooklyn.  His Shadow Cabinet contacts set him on a trail of clues leading to a reclusive Billionaire named Harlan Silverbird.

Moon Knight makes his way to Silverbird's private manmade Caribbean island, where the billionaire has forced NASA scientist Randi Moore to help him create a vibranium ray to shoot down satellites, as well as a "Silvermoon" satellite he plans on launching that will prevent any other satellites from being launched without permission/payment.  All part of Silverbird's nefarious plan to hold the world's satellite communications hostage.

After Moon Knight fights his way to Silverbird's compound, he battles the mad billionaire, but finds that Silverbird has a vibranium force field that prevents any of Moon Knight's weapons from touching him.  When Moon Knight is told by the captive scientist that Silverbird is just stalling him and the Silvermoon satellite is launching, he leaves Silverbird and rushes to stop the launch.

Moon Knight is too late to prevent Silvermoon from launching, but he turns the vibranium ray onto the island's control tower, causing a massive feedback that destroys the satellite and begins melting the island itself!  Moon Knight manages to rescue the kidnapped Dr. Moor, but despite his best efforts, Silverbird is destroyed along with his island.

The End. . .

THE REVIEW:

An extremely obvious and almost aggressively average filler issue starts off this final handful of Marc Spector: Moon Knight comics on the wrong foot.  The letters page explains that a filler was needed for the regular art team so they could have a break, and the cliffhanger with Gambit and Werewolf by Night that issue #50 ended on would be back on deck starting next issue.  

I think this might be the first time I've ever seen an editor just flat-out admitting that readers were getting a filler issue.  It's just sort of a strange thing to see and actually the most interesting thing about the issue in general.   The story itself looks like it was randomly-generated by some sort of chart where you pick one thing from this column and two from that one.  The art isn't bad, but it doesn't even try to be anything but average.

Overall, what we have here is a filler issue with a story and artwork so utterly average that I had to go back and read it a second time for the review because I'd already forgotten the details immediately after I got done reading it the first time (which was only about 10 minutes before I started writing this).  This will probably be the most word space that anyone will ever devote to this issue.  You're welcome.

MOVING ALONG. . .

ISSUE FIFTY-TWO

KNIGHT'S GAMBIT

SCRIPT: Terry Kavanagh
PENCILS: James Fry III
INKS: Chris Ivy
COVER: James Fry III

THE STORY:

We continue directly from the previous issue. . .er. . .Issue #50. . .with Jack Russell (AKA Werewolf by Night) and Gambit fighting in the deserted Spector mansion.  

The scene shifts to Shadowkeep, where Marc Spector has decided it's time to turn some attention to his Corporation.  He makes a rare appearance at the office and discovers a state of chaos.  After taking control of the situation, he's informed that the newest corporation in town, PhalkonCorp, is making moves to take over SpectorCorp.  Marc assigns a team to investigate the threat.  Back at Shadowkeep, Frenchie decides to try and track down Chloe for more answers about his new Templar abilities.

MEANWHILE. . .At PhalkonCorp, Marlene Alraune (AKA Marc's former lover) is upset when she learns she's going to head the team to take down SpectorCorp.  She informs Mr. Phalkon (AKA Seth The Immortal, Templar Troublemaker) that she refuses to be used unfairly because of her previous relationship with Marc Spector.  Phalkon agrees. . .for now.

After the chaos at SpectorCorp, Marc heads out on patrol as Moon Knight, glad for a night of nice, peaceful punching.  In Central Park, he encounters two strange superhuman beings. . .Glaze (who is able to secrete a gel that hardens around her target) and Cubist (who emits pheromones that confuse his enemies).  Moon Knight defeats them pretty easily and gives chase when they retreat.  But his pursuit is interrupted by a riot at a homeless camp.  Moon Knight helps the police save the residents before heading home for the night.

Back at Shadowkeep, Frenchie tells Moon Knight that he's discovered an unknown problem in the base's computer systems, but before they can investigate more, the intruder alarm from Spector Mansion goes off!  Moon Knight quickly heads out and arrives to find Gambit and Werewolf by Night fighting in his parlor.

To be continued. . .

THE REVIEW:

First off. . .great cover!  I really like the playing card frame and Werewolf by Night looks fierce!

This issue seems to be trying to set up a lot of upcoming story beats. . .I'm thinking they MIGHT have tried to cram too much into it.  Unfortunately the promised three-way crossover between Gambit, Moon Knight, and Werewolf by Night promised by that sweet cover AND the cliffhanger ending to issue #50 is barely to be found, with only a couple of pages devoted to it.   A bit disappointing because I was looking forward to Werewolf by Night showing up (as I'm sure many other fans were at the time).

James Fry and Chris Ivy make a welcome return on the art side of things, but for some reason there are places that their usually-stellar visuals take a severe dip in quality (For example, the police cars in the page scanned below).  Maybe they needed a longer break?  Or maybe they weren't putting in their best effort, knowing they only had two more issues to go before being replaced?


Overall, we have an issue that's jam-packed with story threads for the series moving forward. . .maybe TOO jam-packed, because the main event advertised (a Moon Knight, Gambit, and Werewolf by Night crossover) is barely even there.  Hopefully things open up a bit more next issue.

NEXT!

ISSUE FIFTY-THREE

WEREWOLF BY KNIGHT

SCRIPT: Terry Kavanagh
PENCILS: James Fry III
INKS: Chris Ivy
COVER: James Fry III

THE STORY:

Continuing from last issue, responding to an alarm at his unoccupied mansion, Moon Knight discovers Gambit and Jack Russell (AKA Werewolf by Night) fighting in his parlor.  Moon Knight jumps into the fight and it becomes a three-way brawl until he uses the weapons on his "Angel Wing" aircraft to bring things to a halt.  

Moon Knight demands explanations and Gambit tells him that he's there to inform him that during their fight at Four Freedoms Plaza a while back (in issue #41, part of the Infinity War crossover), Psylocke discovered some severe health problems, as well as something even darker, when she probed his mind.  Moon Knight tells Gambit that the problem is taken care of and now get the %#$* out of his house.

Turning to Werewolf by Night, Moon Knight learns that he's there because he's tracking some sort of supernatural demonic stench that led him straight there, and since he's now got a mission to destroy unchecked supernatural demonic creatures, Moon Knight has to go down!  

Again, Moon Knight says that the problem has been taken care of, but if the Werewolf REALLY wants to take down some monsters, he can help Moon Knight hunt down the two strange beings he fought in Central Park earlier that night (last issue).  The Werewolf agrees and it's team-up time!

On the way to Central Park, Moon Knight has Frenchie contact the Shadow Cabinet for leads on their prey.  He learns the location of Glaze and Cubist, but suspects that they may be more Hellbent sent to hunt him on the orders of Seth the Immortal (AKA Seth Phalkon).  He keeps the information from Moon Knight because he wants to follow up on it himself as he tries to learn more about his new Templar powers.

After arriving at Central Park, Moon Knight and the Werewolf stumble onto a large group of superhuman creatures that announce themselves as Hellbent before attacking!  There are seven of them and the heroes are severely outnumbered. They quickly find themselves on the losing side of the fight!

IN THE MEANTIME. . .Downtown, we see SpectorCorp's investigators begin looking into PhalkonCorp and quickly discovering that there's a lot more going on than they thought.  At the same time, at PhalkonCorp, Marlene Alraune is also beginning to discover the same thing, and is becoming uneasy with her role at PhalkonCorp.

BACK AT CENTRAL PARK. . .With Moon Knight and the Werewolf all but defeated, Gambit's timely arrival to the fight turns the tide in favor of the heroes!  As the heroes battle the demonic Hellbent, the Templar creature known as Manx jumps in and slaughters the fleeing demons before informing Moon Knight that this was only one small enclave and the city is in extreme danger of being overrun by the Hellbent.  After relaying this news, Manx disappears.

Gambit leaves to inform the X-Men about the Hellbent danger, and Werewolf by Night promises Moon Knight to come if needed to fight more Hellbent before also leaving.  Moon Knight returns to Shadowkeep, where Frenchie is still trying to track down the source of the mysterious failures that have been plaguing their equipment and computers recently.

The End.

THE REVIEW:

What we have here is an issue that packs in threads of FIVE different storylines. We have (1) Frenchie trying to learn more about his new Templar superpowers. (2) A potential invasion of New York City by the demonic Hellbent. (3) The SpectorCorp investigation of rival PhalkonCorp. (4) PhalkonCorp moving into position to take over SpectorCorp with the help of Marlene. And (5) The mystery of Moon Knight's equipment and computers at his base being sabotaged.  All that PLUS crossover action with Gambit and Werewolf by Night.

It seems a bit overstuffed and heavy, with not enough time being spent on any one storyline to give any of them much weight, and giving the comic a rushed and hectic feel as the story skips back and forth between them for short scenes.  Worse, what SHOULD be the focus of this issue (and the last one as well), which is the advertised crossover with Gambit and Werewolf by Night, suffers from the same rushed, cramped feeling as everything else because it has to be running alongside all the other story threads.


Overall, we have an issue that isn't BAD, it's just really unfocused.  The writer is trying to run too many storylines at once and they all suffer for it.  The crossover aspect was almost buried and was pretty disappointing for something that SHOULD have been an exciting reunion of two characters with an interesting history together (Moon Knight and Werewolf by Night).

MOVING ALONG. . .

ISSUE FIFTY-FOUR

MECHAMORPHOSIS

SCRIPT: Terry Kavanagh
PENCILS: James Fry III
INKS: Chris Ivy
COVER: James Fry III

THE STORY:

We begin in Shadowkeep, where Moon Knight and his Shadow Cabinet medical expert are dissecting the corpse of Network, one of the Hellbent assassins defeated by Moon Knight and Bloodline (AKA Frenchie) in issue #50.  She confirms that the creature is demonic in nature.

ELSEWHERE. . .Frenchie tries to find Chloe (AKA his former lover and Templar warrior) at her apartment. Everything is locked up, so he decides to climb the fire escape to the roof despite his not being able to use his legs.  He's unaware that Chloe is observing his efforts from across the street without interfering, as some sort of test of Frenchie's resolve.

Back at Shadowkeep, a strange creature somehow possesses Moon Knight's new *sigh* "Moonmobile" and begins to wreak havoc through the city using the high-tech weaponry of the car.  Moon Knight sets off in pursuit, only to witness the car transforming into a tank!

IN THE MEANTIME. . .We see the final pieces being moved into place for PhalkonCorp's takeover of SpectorCorp, with Marlene witnessing her mysterious employer Seth Phalkon (AKA Seth The Immortal) meeting with two of the more human-looking Hellbent agents.  We also see SpectorCorp's investigators breaking into Phalkon Tower and discovering that Marlene Alraune is employed by PhalkonCorp.

Back with Moon Knight and the possessed *sigh* Moonmobile, the battle rages.  The Moonmobile/Tank transforms into a gigantic robot, and then a huge crab-like construct before Moon Knight manages to defeat it and discover the strange creature at the controls, which manages to escape and begin taking over the whole city by possessing the power grid!  Moon Knight stops it by shutting down the power in a ten-block area.

After the battle, at Shadowkeep, Moon Knight and his Shadow Cabinet contacts determine that the creature was a gremlin, and was surely also the cause of all the recent mysterious equipment and computer failures.  Moon Knight probably accidentally picked up the gremlin after visiting Doctor Strange (in issue #47), because Strange's Sanctum is know to be crawling with gremlins.

Back with Frenchie, he finally makes it to the roof, only to be confronted by two Hellbent!  Chloe decides to leave and let him survive or die as a test of his new abilities.  She's got some other stuff to do and doesn't have time to be fighting Hellbent.

To Be Continued. . .

THE REVIEW:

What the %$#* did I just read?  This was bad.  It was "Moonmobile" bad.  Just linger there a moment, folks. . .Moonmobile.  Mooooooooooooooonmobile.  Swish it around a little.  Terry Kavanagh decided to give Moon Knight a silver convertible with moon-shaped headlights and a gigantic fin on back.  

Moon Knight has suffered a few indignities during the course of this series.  There was the whole teen sidekick thing. . .then there was the time he realized he'd been worshipping the wrong Khonshu all this time (whoops!). . .and let's not forget getting hauled into Avenger's Headquarters by fake Thor to get verbally abused by fake Captain America.  Those aren't going onto anyone's list of top ten awesome Moon Knight moments.  

But while those moments weren't great, giving Moon Knight a Moonmobile (and actually just CALLING it a Moonmobile) just sort of makes me feel bad for Moon Knight. . .like I want to give him a hug and tell him things will get better in the future after this series is done.  

Bear witness, good readers.  This existed. 

Overall, there's a lot wrong with this issue (which is a pretty obvious and fairly obnoxious filler before bringing in the new art team next issue), but I can't get past the Moonmobile far enough to get into anything else.  I think this might be the first time I've actually felt sorry for a fictional character.

NEXT!

ISSUE FIFTY-FIVE

PHALKCON CORPSE

SCRIPT: Terry Kavanagh
PENCILS: Stephen Platt
INKS: Chris Ivy, Al Vey & Scott Koblish
COVER: Stephen Platt

THE STORY:

We begin at PhalkonCorp, where Marlene is regretting her decision to help take down SpectorCorp.  At the same time, Marc Spector's investigative team have broken into PhalkonCorps headquarters.  They unknowingly trip an alarm and Seth Phalkon (AKA Seth The Immortal) himself confronts them. . .draining the life force of one of Spector's men and leaving the other an insane wreck.  Marlene also hears the alarm and discovers the two investigators, but Phalkon has already left.

IN THE MEANTIME. . .Frenchie (AKA Bloodline) is getting severely beaten by two Hellbent (named Agony and Flare) at Chloe's apartment.  After being thrown out a window and hanging from a fire escape, the pain and stress activate the Bloodline link and he transforms into the gigantic, savage form of his insane great grandfather, Pierre Latrec.

WHILE THAT'S GOING ON. . .Marc Spector is downtown at the police station identifying the body of his dead investigator and seeing the insane shell that the other has become.  Blaming himself for their awful fate and now knowing there's something EXTREMELY shady going on at PhalkonCorp, he vows to avenge his friends and get to the bottom of things as Moon Knight!

BACK WITH FRENCHIE. . .ER. . .BLOODLINE. . .In his gigantic, transformed body, the two Hellbent are no match for the savage creature that Frenchie has become.  He kills one of them (Flare) and brutally injures the other before the police arrive and he makes a quick escape.

LATER THAT NIGHT. . .Moon Knight breaks into PhalkonCorp headquarters and has to fight his way through an extremely extensive gauntlet of high-tech automated security measures as he makes his way to Seth Phalkon's office.  When he arrives, he confronts Phalkon, but is shocked to discover that he looks exactly like Marc Spector!

To be continued. . .

THE REVIEW:

Remember back in the review for issue #46 where I said that after Marvel failed to pull the trigger on a 90's style replacement Moon Knight they came up with a different 90's specific solution for the character later on? 

Well. . .HERE WE ARE!

Image Comics hit the scene in 1992 (about a year before this comic came out) in a big way, kicking the door in on the comics industry with a defection of major comic talent (primarily artists) from DC and Marvel (mostly Marvel) by way of the sweet siren song of (among other things) independent ownership of their work.  Their comics were blowing up the collector market and making a HUGE splash in the comic shops.  Marvel and DC were left scrambling to catch up to the new kid on the block. . .especially Marvel, who were pretty much specifically targeted by Image.  

These days, Image has carved out a well-deserved niche as the publisher to read if you're tired of superheroes.  But in Image's early days, it was all superheroes, all the time.  Nothing but spandex.  You could almost hear every title scream, "LOOK! WE WANT TO BE THE NEW MARVEL!"  Honestly, most of their output was directly aimed at trying to capture Marvel's audience with thinly-disguised "edgier" versions of Marvel's properties with a heavy focus on action and artwork instead of story.

Marvel (and DC to a lesser extent) fought back by. . .well. . .copying Image.  They brought in a new batch of "hot" artists and started making edgier and more action-oriented comics of their own.  Marc Spector: Moon Knight was one of the many titles involved with this 90's comic book artist arms race.  

So what we have here is one of the more "collectible" issues of this run with the introduction of artist Stephen Platt.  I'm not entirely sure if Marvel brought Platt in for an 11th hour effort to save the title, or as a way of testing reader response to his work before moving him to a more popular book.  

In any case, Platt didn't stay with Marvel long (just these few Moon Knight issues), thanks to a second wave of Image luring Marvel talent to their company. . .sort of hilariously letting Marvel do all the work of finding and recruiting hot new artists in order to compete and then grabbing THOSE artists as well.

Platt's comic debut with this issue made a pretty huge splash.  Sales of this title surged upward and the few issues that Platt did both covers and interiors for hit the top of Wizard's Top Ten list (I miss Wizard), with Platt also hitting Wizard's Top Ten artists list for a respectable amount of time.  His style is an exaggerated, hyper-detailed style that is pretty obviously "inspired by" (putting it kindly) Todd McFarlane. . .who at the time was pretty much a comic book deity in the eyes of many fans, so ANYTHING close to his work was red hot.

Okay. . .enough about the elephant in the room.  Let's look at the comic itself.

Honestly, it's not good.  Not quite "Moonmobile" bad, but still not great.  Platt's art is a major distraction from the story, and you can tell that he's got a way to go before he reaches the level of Todd McFarlane that he's trying to get to.  The story is continued from threads laid out in previous issues, but you can pretty easily tell that the writing has been sort of shoved into the passenger seat in favor of the new superstar artist driving this series.  You can definitely feel Terry Kavanagh shifting gears. . .especially in upcoming issues. . .to try and emulate the "Edgier" and more action-packed Image style that the art is pushing.
WELCOME TO THE 90's, FRENCHIE!

Overall, we have a pretty bad change in direction late in the game for this series.  Marc Spector: Moon Knight basically becomes an Image comic for these final few issues, and it just ain't a good fit. Artist Stephen Platt may have made a big entrance with this issue, but reading it 28 years down the road just makes me sort of shake my head and chuckle in a somewhat nostalgic way as I remember the 90's.

MOVING ALONG. . .

ISSUE FIFTY-SIX

SKELETONS IN THE CLOSET

SCRIPT: Terry Kavanagh
PENCILS: Stephen Platt
INKS: Chris Ivy, Al Vey & Scott Koblish
COVER: Stephen Platt

THE STORY:

Continuing from last issue, Moon Knight is fighting Seth (The Immortal) Phalkon, who looks just like Marc Spector!  During the fight, Moon Knight reveals that he's actually Marc Spector, leading Phalkon to reveal in turn that he is Marc's great-grandfather, and that Marc is the last of a line of Hellbent/Human hybrids!  Seth tries to drain Marc's life force, but there is some sort of bio-feedback explosion that sends Moon Knight out the window. . .

IN THE MEANTIME. . .Frenchie (AKA Bloodline) is using Shadowkeep's computers and Shadow Cabinet medical contacts to try and find answers as to why he transformed into the brutal form of Pierre Latrec instead of the swashbuckling Henri Remont, and if there's any way to control the Bloodline transformations.

ELSEWHERE. . .we catch up with Chloe (AKA Frenchie's former lover and a secret Templar warrior) training with three renegade Hellbent (called Vortex, Shard, and Dementia) who have joined the Templar cause and now call themselves "The Cadre".

BACK AT PHALKONCORP. . .Moon Knight survives the fall through the window and begins to make his way back up to keep fighting Seth.  On the way, he tries to contact his Shadow Cabinet and discovers that PhalkonCorp ALREADY has a direct link to Shadowkeep. . .one of the Shadow Cabinet is a traitor!  

He calls them together for one last meeting, but when he's unable to discover the mole, he severs all contact with them permanently.  As he does so, he accidentally discovers that Marlene is actually the one who gave PhalkonCorp the inside connection!

WHILE THIS IS GOING ON. . .Frenchie is interrogating the captured Hellbent called Agony, desperately trying to find answers about the Templar/Hellbent conflict and his place in things.  He discovers that the Hellbent originate from a place hidden in the Amazon rain forest called Hellhole, so he takes the jet and heads for South America to investigate. At the same time, Marlene is at her penthouse apartment, agonizing over her part in helping hand over SpectorCorp to Phalkon.  Marc Spector appears, but he's acting strange.  

BUT THEN. . .Moon Knight ALSO appears at the penthouse and the other "Marc" is revealed to be Phalkon.  To Marlene's horror, Seth reveals his true demonic nature as he and Moon Knight battle.  She helps to defeat Seth by attacking him with the weapons of Moon Knight's Angelwing aircraft, but before Marlene and Marc can talk about what's happened, a mysterious voice calls out to Moon Knight and he disappears (for an Infinity Crusade crossover next issue) into thin air!

Before Marlene can begin processing what just happened, a reptilian Hellbent called Hook attacks, rescuing Seth and throwing Marlene off the roof!

To be continued. . .

THE REVIEW:

First, there's no denying that's one SWEET cover! It makes fairly regular appearances on my rotating "Wall O' Covers" display in my office at work.  Probably the best cover of the whole series, in my humble opinion.

Like I said last issue, it's pretty clear that Kavanagh is having to shift gears in order to emulate the edgier and action-packed Image style that Platt's art is pushing.  This means a LOT of exposition as he changes focus toward the demonic Hellbent becoming the main antagonists of the story. . .giving Moon Knight (and by extension, Stephen Platt) plenty of awesome monster fights to engage in as this series staggers toward the rapidly-approaching finish line.  

And yet, even as the story takes a back seat to the art, Kavanagh STILL can't give up on the idea of making a permanent mark on the Moon Knight "canon".  His making Marc Spector discover he's actually a demon/human Hellbent hybrid himself in this issue is ridiculous and reeks of a writer desperately trying to make ANYTHING he's done stick.  Unfortunately (for Kavanagh, anyway), this ill-advised Hellbent "revelation" was never referenced again outside of this series.  


Overall, it's a mess.  Ridiculous revelations out of nowhere about Marc Spector's half-demon Hellbent ancestry fly in the face of just about everything that's EVER previously been established about the character. Add in distracting art and a new all-action. . .all monster-fightin' focus and it makes this issue a hard one to get through. At this point, I'm only still in this because there's just 4 issues to go and I ain't a quitter!

AND NOW IT'S CROSSOVER TIME AGAIN!

ISSUE FIFTY-SEVEN

BLACK SHEEP

SCRIPT: Terry Kavanagh
PENCILS: Stephen Platt
INKS: Chris Ivy, Al Vey & Scott Koblish
COVER: Stephen Platt

THE STORY:

Continuing from last issue, Marlene is rescued from falling to her death by Marc Spector's personal assistant, Donna Kraft. . .who just so HAPPENS to be an old friend and college rival of Marlene's.  They decide to team up and prevent PhalkonCorp from taking over SpectorCorp.

ELSEWHERE. . .Moon Knight arrives at Paradise Omega, where he is informed that he has been chosen (along with many other heroes) for a chance at redemption for his sins by a being called "The Goddess" (Who is actually another manifestation of Adam Warlock left over from Infinity War).  He waits at Goddess' Cathedral to be called to duty.

IN THE MEANTIME. . .Frenchie and his captive Hellbent, Agony, are flying over the Amazon rain forest toward Hellhole. . .the realm of the Hellbent.  Agony taunts Frenchie to the point that the stress activates the "Bloodline" trigger in his DNA, transforming him into his pirate ancestor, Henri Remont.

Agony uses the confusion of the transformation to make her escape by ejecting from the jet, while Bloodline/Remont struggles with the unfamiliar controls of the aircraft before crashing in the jungle!

Agony makes her way to the nearby hidden temple entrance to Hellhole, where the badly-wounded Seth Phalkon (AKA Seth the Immortal)  has been taken by the Hellbent Hook after his losing battle with Moon Knight in New York.  Agony sacrifices herself to Seth, letting him drain her life force to atone for her failure and letting herself get captured.

WHILE ALL THAT'S GOING ON. . .Back with Moon Knight at Paradise Omega, the Goddess calls a group of heroes from the gathering to "Enlighten" a non-believer in their ranks.  Moon Knight isn't part of the group called, but he demands his chance for redemption and jumps into the portal they are teleporting through.  When they arrive, Moon Knight is informed that even though he wasn't invited, the Goddess is amused and willing to give him his chance.  All he has to do is take down his old friend, Spider-Man!

Moon Knight (along with X-Factor mutant, Multiple Man) pursues Spider-Man, trying to prevent him from reaching the Goddess' Cathedral. . .but in the end, Moon Knight loses the running battle and is teleported away from Paradise Omega for his failure.

BACK IN NEW YORK. . .Chloe's "Cadre" of turncoat Hellbent are attacked by the Templar Shadowspawn called Manx.  They put up a good fight, but are defeated.  Chloe steps in at the last moment and prevents Manx from killing the Hellbent. . .telling him that since she's the only Templar in New York, she's in command of him now and he'll be joining their fight that they plan on taking to Seth The Immortal in Hellhole.

At the end of things, we find Marc Spector in some sort of limbo begging for another chance at redemption and being taunted by The Goddess until he finally admits that he's not even fully human and doesn't deserve her mercy.

To be continued. . .

THE REVIEW:

This issue is probably the most "valuable" to collectors who care about these things.  It has a very nice Todd McFarlane "homage" Spider-Man cover, and it's a tie-in to "Infinity Crusade", the third part of the MASSIVE "Infinity" Trilogy of crossovers (thank goodness it's only one issue).  Even so, I fail to see why this muddled mess of a comic is worth about $70 raw (according to the fine folk of COMIC BOOK REALM ) and upwards toward $200 for a graded copy (According to Ebay).  I got mine from a dollar box, so how-bow-dat?

ANYWAY. . .

Collector "Value" aside, there's honestly not much to like about this issue.  Beyond the crossover aspects. . .which receive absolutely NO context in the issue itself, unlike the Infinity War issues where there was at least an ATTEMPT to get readers up to speed. . .just about all that's going on here is herding Moon Knight and his supporting cast toward "Hellhole" in Brazil for what promises to be a climactic showdown with Seth the Immortal.  Okay.  Fair enough.  It's set-up.  

The problem here is that the main villain and the conflict around him just isn't very interesting.  90% of this issue is action. . .it bounces from scene to scene and doesn't give the reader time to care about ANYTHING.  Hardly surprising. Since issue #55 the story has taken a back seat to the artwork anyway. The convoluted and ridiculous plot only serves as an extremely flimsy framework to hang monster-fightin' action scenes on at this point.

Unfortunately, for a comic trying to lean hard on the new artist, his work in this issue is pretty inconsistent. . .with a few panels looking sketchy and unfinished.  Generally-speaking, compared to the past couple of issues (where the art was distracting, but pretty good in a 90's-tastic way), this one looks a bit half-baked.  

Nice cameo by "unfortunate 90's costume with that infamous bewb window" Sue Storm, though.

Overall, we have a comic that is inconsistent in both art and story (the "rules" for Frenchie's Bloodline transformations are just swingin' in the wind), with about half the issue (the Infinity Crusade elements)  having almost no context at all.  This may be a pretty "Valuable" issue to comic collectors, but for actual comic READERS, it's pretty lacking.

CROSSOVER DONE.  NEXT!

ISSUE FIFTY-EIGHT

DEATH IN THE FAMILY

SCRIPT: Terry Kavanagh
PENCILS: Fred Haynes
INKS: Scott Koblish
COVER: Stephen Platt

THE STORY:

Continuing from last issue, Moon Knight is teleported away from the Infinity Crusade and back to Earth. He very conveniently appears in the Amazon, right where all the rest of his supporting cast are at, right in the tunnels leading to Hellhole!  He doesn't know why he's there, all he knows is that there's a bunch of monsters he needs to punch standing in front of him!  So he starts punching monsters.

MEANWHILE. . .Above Hellhole, we learn the Frenchie survived the crash of his jet by bailing out in a high tech "Micro-Tank" that he just HAPPENED to have aboard.  He uses the tank to storm the entrance to Hellhole, blasting his way through the Hellbent guards.  Unknown to Frenchie, Chloe, Manx, and the three rogue Hellbent calling themselves "The Cadre" are following behind Frenchie. . .letting him destroy the guards as he assaults Hellhole in search of the missing Templar archives.

Frenchie eventually runs into Seth The Immortal and his bodyguard of more powerful Hellbent known as Hellbent Primes.  A battle breaks out and Frenchie is defeated by the greater power of Seth and the Hellbent Primes.  But as Seth tries to deliver the killing blow, Frenchie's Bloodline DNA triggers and he transforms into the savage form of his insane ancestor, Pierre Latrec!  He begins punching monsters with renewed vigor!

AND THEN. . .Chloe and her rogue Hellbent allies jump into the fight, giving Bloodline/ Latrec, the chance to escape while they take over punching monsters so he can continue searching for the hidden Templar archives . . .even though it's not really clear WHY.  Seeing that the battle is lost, Seth teleports away.  

WHILE THAT'S GOING ON. . .Moon Knight has managed to fight his way through the Hellbent guards, but then runs into Bloodline/ Latrec. . . not realizing it's actually the transformed Frenchie.  Moon Knight thinks Bloodline is just another sort of monster that needs punched, while at the same time Bloodline thinks Moon Knight is ALSO some sort of new Hellbent guard keeping  him from the archives that needs punched.  The two begin punching each other.

Moon Knight is all but beaten by the savage Latrec, but just as he's about to be defeated, he embraces his Human/Hellbent nature and drains Bloodline's life force. . .only to watch, horrified, as Latrec transforms back into Frenchie, who is apparently dead!  Seth steps forward from the shadows where he's been watching the fight the whole time, congratulating Marc on finally giving in to his true nature.

To be continued. . . 

THE REVIEW:

Most of this issue revolved around Moon Knight, Frenchie, and Chloe fighting their way through Hellbent and converging on the Templar archives, so there was very little story to be had. . .most of the dialogue was various Hellbent monsters shouting out what their powers are as they attack, and Moon Knight and company shouting back as they punch their way through.  The climax is wrapped around Marc Spector embracing his hybrid Hellbent/Human nature by using his new demonic powers. . .and that's the biggest problem with this issue.

Terry Kavanagh's last minute "Hail Mary" attempt to put his permanent mark on Moon Knight by turning him into a half human/half demon hybrid with life-draining powers is SUCH a big pill to swallow that I no longer find it surprising that this run of Moon Knight comics is hardly mentioned or referenced ANYWHERE.  Even the general Wikipedia article on Moon Knight comics barely touches on this series and is mostly a reference to Stephen Platt in the FOUR sentences devoted to the entire 60 issues.  It seems that the comic world just sort of wants to forget this run ever even existed, for all the information there is to be found on it NOT mentioning Platt.

Speaking of the only reason this series is ever even mentioned in passing. . .Stephen Platt just does the cover on this issue (and the next).  It seems that Mr. Platt was notorious for missing deadlines and even on his big comic debut, he needed a fill-in artist for 1/3 of the issues he worked on.  No wonder he pretty much vanished from the comic business in 2003 after taking roughly 3 years between issue #5 and #6 of his own Image series, SOUL SAGA .

To tell the truth. . .I like the simpler, cleaner lines of fill-in artist Fred Haynes better.  A shame when a comic's biggest selling point gets outdone by a temp.

But I think someone forgot to tell Haynes that Moon Knight is supposed to be wearing armor.

Overall, we have an issue that stands as a sort of testament as to why this series is barely mentioned. Terry Kavanagh trying to create a half human/half demon Marc Spector as a last-ditch effort to make a permanent mark on the character finally broke the camel's back.  He should have quit trying after the Moonmobile.

NEXT!

ISSUE FIFTY-NINE

BAD BLOOD

SCRIPT: Terry Kavanagh
PENCILS: Fred Haynes
INKS: Fred Haynes & Scott Koblish
COVER: Stephen Platt

THE STORY:

Continuing from last issue, Moon Knight is horrified do discover that he used his new demonic powers to drain the life from his best friend, although to be fair, Frenchie WAS attacking him in the form of a gigantic humanoid monster.  Moon Knight's rage kicks things up a notch and he renews his attack on Seth the Immortal (AKA Marc Spector's half-demon great grandfather).

Chloe, Manx, and her Hellbent Cadre show up and save Frenchie. . .er. . .Bloodline as Marc and Seth fight their way toward the Templar Archive and you know what?  This story has become so  unhinged that I don't even want to continue.  It's just basically an extremely flimsy framework to hang the constant monster-fightin' scenes on that the new hotshot artist couldn't even bother to come in and draw.

But I guess here we are, so I'll boil it on down quick just so I can be done with it.  Everyone discovers that the Templar Archives are nothing more than a mirror.  Moon Knight defeats Seth.  Bloodline reveals that the Archives were inside him this whole time.  For some reason, the whole place starts falling in. Seth dies in a most anti-climactic way as he's buried in rubble. Moon Knight and Company escape via a hidden magical Templar portal just in the nick of time.  Then we get an epilogue showing that Donna Kraft and Marlene Alraune are now the joint owners of SpectorCorp. Aaaaand. . .that's it.

To be concluded. . .

THE REVIEW:

I've spent more time than literally ANYONE else trying to decipher the bizarre plot of this series and write it out so it makes sense as it gasps and wheezes its way to the finish line.  The nonsense in this issue has FINALLY made me lose patience. 

It's a strange thing in that the storyline is convoluted, yet at the same time, flimsy and weak.  I don't think I've ever seen anything quite like it.  The writer just keeps piling more and more stuff on!  I called it bizarre a few line up, and that's really the best way to describe it.  How else to describe a narrative that introduces a NEW story thread about a powerful "Hellbent Prime" leader called Nightshadow (his introduction pictured below) out of nowhere, with literally no context. . .POOF!  HERE'S THIS NEW GUY! In the next to last issue of the series?  

And that's just one example! There are actually two MORE storylines starting in this issue that I'm not even going to get into.  The series is almost over and it's time to tie up story threads. . .not to just keep on adding them!

Reading this issue is sort of like secretly listening in on three nine year old kids having a G.I. Joe battle in a backyard sandbox and trying to make sense of their rambling narrative as they slam their toys into each other.

Wait. . .now who is THIS guy? Isn't this series all but over?

Overall, trying to make sense of this issue made my head hurt.  The flimsy, yet overloaded, story in this issue would definitely be a contender for a "Top 10 Worst Longbox Junk Comics of The Year", if I decided to actually make such a list (and now I'm thinking about it, I might just do that). As far as I'm concerned, I'm just glad that this whole misguided storyline will be put out of its misery soon.  This went really wrong really fast.  

AND FINALLY. . .

ISSUE SIXTY

THE FINAL PHASE

SCRIPT: Terry Kavanagh
PENCILS: Stephen Platt
INKS: Stephen Platt
COVER: Stephen Platt

THE STORY:

Continuing from last issue, Moon Knight and Company have escaped the destruction of Hellhole through a Templar portal that sends them all directly to Moon Knight's Shadowkeep headquarters, where Marlene is waiting for them (dressed in a spandex superhero costume for some reason. . .making this issue a teeth-gritting read right from the FIRST couple of pages).

While Marlene reunites with Marc and tells him that he's no longer in control of SpectorCorp, Chloe, Frenchie, and their Hellbent Cadre allies discuss the future.  Frenchie revels in his new Bloodline powers unlocked by the discovery of the Templar archives (powers that will never be mentioned again in any Moon Knight story).  Chloe and the Cadre decide to carry out a mission to search out any remaining Hellbent and either destroy them or try to recruit them to the Templars (A mission that we will never know anything more about since this is the last time Chloe or the Cadre are ever mentioned).

Marc and Frenchie have a heart to heart talk, where Marc reveals that he's half-demon (something never mentioned again) and THAT might be what saved him from death all those years ago instead of Khonshu.  Frenchie tells Marc that he's to call him Bloodline from now on (until the next Moon Knight series, where he's just Frenchie again) and that he's now just as much a bad@$$ hero as Moon Knight (Again, until the next series where he's just a helicopter pilot).

BUT THEN!

Seth The Immortal (who everyone thought was dead) appears on Shadowkeep's computer monitors, along with a countdown to "Zero Hour", which Seth (somehow now alive as a computer construct) gleefully informs Moon Knight is when his electronic "techno-mutation" consciousness will spread from Shadowkeep and ACROSS THE WHOLE WOOOOOOORLD!  

Moon Knight sets the self-destruct as everyone evacuates.  Shadowkeep is destroyed in a massive explosion, but the Hellbent Cadre use their powers to keep the damage to the surrounding area to a minimum.  Unfortunately, Marc didn't make it out in time, and. . .well. . .he's dead, Jim.

A sad epilogue at Marc Spector's grave tells us that Marlene will use SpectorCorp's money to be the force for justice that Moon Knight tried to be (At least until the next Moon Knight story, where SpectorCorp is dissolved by Marc after he rises from the dead AGAIN. . .but THAT'S another tale).  

An epilogue to the epilogue gives Moon Knight fans one final last moment kick in the teeth by revealing that the powerful Hellbent leader called Nightshadow that appeared out of nowhere last issue is actually. . .wait for it. . .wait for it. . .here it comes. . .Randall Spector! And we're finally done with this mess.

The End.

THE REVIEW:

Thank God it's over.  

These final two issues have been some of the hardest comics I've gritted my teeth through in quite a while.  There's a LOT of dangling story threads here that lead me to believe that either Marvel had plans for another series focusing on Chloe and the Hellbent that never happened or that Terry Kavanagh was being a bit petty and trying to make it hard on the next Moon Knight writer.  Maybe a bit of both. But if it WAS Kavanagh being petty, it didn't work.  The next Moon Knight story pretty much just ignores this whole run, beyond Moon Knight being dead and having to be resurrected again.

The "story" in this issue is beyond ridiculous. . .starting right off with Marlene wearing a skin tight spandex superhero suit (see below) for no apparent reason.  There's no explanation given for why or how Seth has suddenly transformed from an immortal vampiric demon into an electronic "techno-mutation" consciousness.  

There's no real reason given as to why Moon Knight can't outrun a guy in a wheelchair to escape an explosion, or for that matter, why his shiny 90's Adamantium Superhero Armor couldn't save him from the blast. . .especially since it saved him from gigantic explosions in previous issues at least twice since he got it.  

And then there's Kavanagh's final middle finger to Moon Knight fandom on the last page of the issue. . .Randall Spector somehow brought back to life as an armored superhuman demonic creature.  

This issue was a sloppy mess from start to finish, but that final epilogue was just insulting.


Overall, this was probably one of the absolute worst final issues I've ever read.  The story is bizarre and, even in the LAST issue, Kavanagh can't resist trying to make permanent changes to the Moon Knight "canon" with dangling story threads and a last moment ridiculous reveal.  Worse, Stephen Platt's art (especially with him inking his own pencils) is extremely distracting and sometimes doesn't even fit what the characters are saying or doing.  

Between the continued attempts to force change to the permanent Moon Knight narrative and the over-indulgent artwork, this whole issue positively reeks of egotistic posturing by the creative team.  It's a pretty poor finish, to say the least.  The only good thing about this issue is that it's the last one.

CONCLUSION

And here we are. . .the end of Marc Spector: Moon Knight.  It's been a pretty long and strange trip from the beginning, but this final handful of issues pretty much tells me what I've been wondering from the first issue:  Why is there so little mention of this title, even though it stands as Moon Knight's longest-running series to date?

Well. . .now I know why.  By the time Marc Spector: Moon Knight limped over the finish line, writer Terry Kavanagh had twisted the character SO much in his constant efforts to make a permanent change that would stick, that Moon Knight was pretty much damaged beyond repair.  This is NOT the Moon Knight that Moon Knight fans wanted.  I would even go so far as to say that Moon Knight fans NEVER got the Moon Knight they REALLY wanted from issue one to issue done.

This last handful of ten issues pretty much boil down to a self-indulgent writer with an agenda of his own. Instead of trying to give fans what they wanted, Terry Kavanagh was obviously more concerned with what HE wanted for Moon Knight.  Add in a self-indulgent artist and the final few issues went from being a mess to being an egotistical disaster.

Frankly, I see it as a bit of miracle that Marvel didn't pull the trigger on a replacement Moon Knight or giving up and killing the character off earlier than they did.  Kavanagh must have been working some favors in the Marvel offices to keep this series staggering along past issue #47.

Up Next. . .

I didn't want to make this entry TOO much of a scroll bomb, so I'm going to go over my final thoughts on all sixty issues of Marc Spector: Moon Knight taken as a whole before I move along to something else.

Be there or be square!

Monday, December 28, 2020

Longbox Junk - Marc Spector: Moon Knight, Part 5 (Issues 41 - 50)

 Welcome to Longbox Junk, the place where I review comic books even though nobody asked me to!

My epic journey through the (until now) uncharted comic review territory of all sixty issues of Marc Spector: Moon Knight is about two-thirds of the way finished!  To read where I've been so far, you can click HERE (Part 1)  HERE (Part 2) HERE (Part 3) and HERE (Part 4)  But I'll give a short recap. . .

Things started off with Chuck Dixon giving us a stripped-down version of Moon Knight as a two-fisted crimefighter without any supernatural trappings or mental health issues normally found in Moon Knight stories.  It was simple, but pretty good.

Then Dixon left and J.M. DeMatteis took over for a short while.  He attempted to continue an earlier volume of Moon Knight (from a decade previously) with a deep dive into psychodrama that ultimately was just a muddled mess.

Next on board as regular writer was Terry Kavanagh.  He put his own stamp on Moon Knight by making him much more of a mainstream Marvel superhero. . .a high-tech urban crimefighter with advanced weaponry, an expanded network of supporting characters, and a shiny new suit of armor.  So far, Kavanagh's "New" Moon Knight has been struggling to find some solid footing.

My overall view of the series so far is that it's been a sort of schizophrenic reading experience, with three different writers delivering three almost completely different versions of the same character in the same series.  

These days,  Marvel probably would have broken things up into at least two different series (each with that sweet, sweet number one collector issue and multiple variant covers), with DeMatteis' offering as a mini-series between.  But in the 90's they just rolled on like a character almost completely switching up from one issue to the next wasn't even a thing to notice.

BUT ENOUGH OF THAT.

Let's move along to what we're looking at this time. . .

I've been sort of dreading the batch of comics at hand.  Almost half of them are tied into what was at the time Marvel's biggest and most ambitious crossover event. . .Infinity War.  With six main issues in the story and a whopping FORTY-SEVEN crossover issues of various titles (including these), not to mention that it's the middle part of a TRILOGY of massive crossovers,  Infinity War was a mighty pile of comic books!

As far as the story of Infinity War itself. . .let's just say that even the abbreviated Wikipedia synopsis is enough to make me dread jumping into even this small corner of it.  I'm not a fan of gigantic crossovers in general, and this was one of the biggest ever attempted.  But for the sake of a little bit of context, I'll boil it on down to what's needed to know HERE.

When Adam Warlock gains control of the Infinity Gauntlet, in an attempt to try and wisely control it, he splits himself into two parts. . .one of them a being of pure logic and the other a manifestation of pure chaos called Magus.  Magus manages to collect five cosmic cubes and uses them to open up another dimension that contains evil duplicates of Earth's superheroes (including Moon Knight) that he uses to attack Earth.  

There's a LOT more that happens after that, but Moon Knight doesn't really have much of a part in the rest of the story (which makes my head hurt just reading the short version), but spends most of his Infinity War time fighting an evil version of himself called Moon Shade through multiple dimensions.

Okay.  There's the background.  Let's do this!

MARC SPECTOR: MOON KNIGHT
PART FIVE (ISSUES 41 - 50)
MARVEL (1989 - 1994)

ISSUE FORTY-ONE

THE DARK DOPPLEGANGERS DESCEND

SCRIPT: Terry Kavanagh
PENCILS: Gary Kwapisz
INKS: Tom Palmer
COVER: Gary Kwapisz

THE STORY:

We begin our tale at Four Freedoms Plaza during a meeting with the Avengers, West Coast Avengers, X-Men, X-Factor, New Warriors, Fantastic Four, and Alpha Flight.  Moon Knight has been reactivated as an Avenger and is present at the meeting as the superheroes discuss the current crisis of attacks by evil versions of themselves.  

The discussion becomes heated as Mr. Fantastic and Iron Man blame the situation on some sort of unknown mutant menace.  Then suddenly out of nowhere, Daredevil appears and attacks Mr. Fantastic, setting off a full-scale superhero brawl!

Even though Moon Knight is "officially" an Avenger, he doesn't take sides as he fights his way through the Mutants vs. "normal" superhero battle, trying to make his way to where Daredevil and Mr. Fantastic are fighting in order to find out what's really going on.

On his way, he is forced into a fight with Gambit and Psylocke, who uses her mental powers to dig into Moon Knight's mind.  She discovers that Moon Knight is no enemy of the mutants, so she lets him go. . .but she ALSO discovers something horrifying inside him.  Unfortunately, she's unable to tell Moon Knight as he continues to fight his way through the room.

As the battle rages, it's revealed that Mr. Fantastic and Iron Man are both evil versions of themselves, and that the meeting was a trap!  Evil Mr. Fantastic attempts to set off a gamma bomb, but the heroes stop fighting and join together to prevent the destruction of themselves and the city.  Thanos appears and Evil Iron Man and Mr. Fantastic make their escape with him. A pursuit force of combined heroes and mutants is quickly formed to follow Thanos through his lingering dimensional corridor.

After the pursuing force departs, a group of evil duplicates appear and another battle begins!  Moon Knight's evil twin appears to have a separate agenda, and Moon Knight pursues it through the Four Freedoms building to the room of Franklin Richards, where Franklin's own evil version is using a device called a "Psi-Phon" to drain the boy of his "dream state" powers.

Moon Knight jumps to Franklin's defense and is forced to fight his evil self, but manages to drive off Franklin's evil twin during the battle, so that Alicia Masters can grab the boy and run.  Moon Knight's evil twin kills Evil Franklin, triumphantly declaring that with the Psi-Phon and some of Franklin's powers, he alone can now travel through dimensions and absorb the powers of his duplicates, becoming the greatest Moon Knight in the Multiverse. . .MOON SHADE!

To be continued. . .

THE REVIEW:

I am SO glad that Marvel decided not to give Moon Knight much of a part in Infinity War.  Here, he's sort of constantly wondering what the heck is going on before most of the other heroes just leave him behind as rear guard while they pursue Thanos.  Even the West Coast Avengers ditched him!  It's pretty bad when you get ditched by the Avengers back-up team.

But even though most of the crossover passes by Moon Knight, he's still got his small part to play.  It's sort of a strange little part, but it actually looks like it might be interesting.  What's MOST interesting (having looked forward already) is how much it resembles an abbreviated version of the current DC "hot" property of "The Batman Who Laughs".  A story about a dark version of Batman that travels the multiverse recruiting to his side or destroying any version of Batman he can find.  

You'll see more of what I'm talking about when we get to the next issue.  The story in this one was basically framed to take Moon Knight out of the main Infinity War storyline and set him up for his own adventure.  I liked the MANY superhero cameos in here, but damn am I glad I don't have to keep up with them all during these crossover issues.


Overall, this first Infinity War crossover issue wasn't nearly as painful to get through as I thought it would be.  It actually separates Moon Knight from the main story and sets it up for him to be doing his own thing. . .part of the crossover, but not TOO much a part of it.  And for that, I liked this issue!

NEXT!

ISSUE FORTY-TWO

MULTIVERSE MADNESS

SCRIPT: Terry Kavanagh
PENCILS: Gary Kwapisz, James Fry III, Norm Breyfogle, Kelley Jones, Klaus Janson
INKS: Tom Palmer, Klaus Janson, Kelley Jones, John Beatty, Ty Templeton
COVER: Gary Kwapisz

THE STORY:

Continuing from last issue, Moon Knight is somehow tethered to his evil twin, Moon Shade, as he hops through multiple dimensions in search of different versions of Moon Knight in order to absorb them and become the most powerful version of Moon Knight in the multiverse.  

Moon Knight desperately battles Moon Shadow, trying to find a weakness as he is dragged to realities containing Moon Knights that are analogues to other heroes (but mostly Batman), including Darkmoon (gritty Dark Knight Batman), Moon Fang (Red Rain vampire Batman), Crescent Moon (Laser-shootin' far future science fiction female Moon Knight), The Spector (Will Eisner's Spirit), Moon Ghost (Hanna-Barbera's Space Ghost), Dino-Knight (Devil Dinosaur), and Moon Maid (Underwater world with a female Moon Knight based on Aquaman's Mera). 

They finish their strange trip in the exaggerated comic book world of Moon Man and Moon Boy, analogues of goofy Silver Age Batman and Robin.  Moon Man is the last remaining Moon Knight other than the original, and once Moon Shade absorbs him, he will finally have the power to absorb Marc Spector himself!

A brutal battle between Moon Man, Moon Knight, and Moon Shade ensues as Moon Knight tries to keep his evil doppleganger from draining the life force of Moon Man.  Moon Knight finally wins the day by using his staff to electrocute Moon Shadow from the inside. . .but he's too late to save Moon Man's trusty teen sidekick, Moon Boy, which mentally breaks Moon Man.

Unfortunately, with the defeat of Moon Shade, Moon Knight finds himself stranded in the strange Silver Age world of Moon Man, with no way to return home!

To be continued. . .

THE REVIEW:

I'll be honest here. . .the story in this issue made absolutely no sense, but I still really liked this comic!

Moon Knight gets a bit of flack for being "Marvel's Batman", so Terry Kavanagh and a roster of five artists lean HARD into the joke. . .dragging Moon Knight through worlds where there is (for example) literally a Frank Miller gritty aged Batman version of himself, with visuals and dialogue in the same style as Dark Knight Returns. . .and a twisted Vampire Batman/Moon Knight done in the style of Red Rain. . .and a handful of others as well, finishing off with the hilariously innocent Batman and Robin duo of Moon Man and Moon Boy.  Kavanagh and company don't just let you know they're in on the joke, they rub it in your face!

This was probably my favorite issue of this series I've read in a while.  The story itself is convoluted and nonsensical to the point of just absolutely making no sense, but I have the feeling that MIGHT be another layer of commentary behind the obvious joke of Moon Knight basically being Batman, but one aimed at a street-level character like Moon Knight being forced to take part in a gigantic cosmic crossover.

I haven't had much respect for Kavanagh up to this point, but his meta-commentary in this issue gives me a bit of hope for what he might give us going forward in this series.
 


Overall, this issue was a lot of fun!  Terry Kavanagh and company give us short looks at the Moon Knight of multiple different realities. . .and most of them are Batman!  I really liked how both the art style and the dialogue in different worlds switched up. . .from the gothic angst of vampire Moon Knight, to the Silver Age banter of Moon Man and Moon Boy.

NEXT!

ISSUE FORTY-THREE

MULTIPLE MANIACS

SCRIPT: Terry Kavanagh
PENCILS: Gary Kwapisz
INKS: Jimmy Palmiotti
COVER: Gary Kwapisz

THE STORY:

Continuing from last issue, Moon Knight is briefly stranded in a strange Silver Age version of reality, but after Moon Shadow's body completely dissolves, he is transported back to his own version of New York, back where he started from at Four Freedoms Plaza in the middle of a fight with multiple evil versions of other heroes.

IN THE MEANTIME. . .back at Shadow Keep, Frenchie is extremely concerned with Marc's deteriorating physical condition and consults with the Shadow Cabinet, where he learns that Marc was somehow infected during his fight with Hobgoblin, and that the only has about a week to live!

Quickly working with the Shadow Cabinet, Frenchie starts pulling together a plan to gets some genetic material from the imprisoned Demogoblin in hopes of finding a cure for Marc's condition.  Frenchie isn't confident in their chances of success, so he begins activating Marc Spector's protocols he put in place in case of his death, meant to find a possible replacement.

ELSEWHERE. . .We find ourselves in the depths of an ancient Scottish castle, looking in on a rare meeting of the modern day Knights Templar's leadership, where they are discussing a dire situation (as yet unknown to the reader) that has made it necessary to consider activating one of their hidden agents, a secret weapon known as Jean Paul DuChamp. . .AKA Frenchie!

FINALLY, BACK IN NEW YORK. . .Moon Knight and his fellow heroes that had been left behind at Four Freedoms Plaza are fighting what seems to be a losing battle against a relentless horde of evil versions of superheroes.  They are all but beaten when suddenly the dopplegangers begin to dissolve, letting Moon Knight and company know that SOMETHING has happened elsewhere to help them win the day.

As the victorious heroes ponder how to contact the Avengers (last seen entering an interdimensional portal in pursuit of Thanos), time and reality both somehow come to an abrupt halt!

To be continued. . .

THE REVIEW:

Although this is still part of the Infinity War crossover, Moon Knight continues to play an extremely small role as he returns to the Fantastic Four's headquarters to continue fighting evil duplicate superheroes until things happen elsewhere that end the battle. . .with Moon Knight completely out of the loop as to exactly what is going on or where it's going on at.  

What this issue is REALLY doing is setting up three separate upcoming storylines. . .trying to cure Marc's demonic infection, Kavanagh's bid to make Frenchie a superhero himself (more on that interesting attempt to put his own permanent stamp on the Moon Knight mythos later), and the search for a new Moon Knight in case Marc dies (This was the earlier era of both Marvel and DC trying to replace their heroes with new "edgier" versions, so a very real possibility that this was being planned for Moon Knight as well).  

The first story thread of finding a cure for Moon Knight's malady is just a continuation of the story so rudely interrupted by Infinity War.  It's the other two story threads that hold a bit more interest for me.  They BOTH seem like pretty clear signals that Marvel already knew that Moon Knight was on borrowed time, even about a year and a half out (17 issues) from the end of the series.  It just seems to me (especially with the "replacement Moon Knight" story thread teased here) that Marvel was trying to figure out what to do with the character.


Overall, we have an issue that is interesting not so much for the extended fight scenes that make up Moon Knight's tiny part in Infinity War, but for the story threads hinting at Marvel not quite knowing what they were going to do with Moon Knight going forward.

NEXT!

ISSUE FORTY-FOUR

THE END HAS JUST BEGUN. . .

SCRIPT: Terry Kavanagh
PENCILS: Gary Kwapisz
INKS: Jimmy Palmiotti
COVER: Gary Kwapisz

THE STORY:

Continuing from last issue, reality returns to normal as Adam Warlock wins the ultimate battle for the Infinity Gauntlet.  The Fantastic Four are somehow returned to New York, and the cleanup from the battle at their headquarters begins.

IN THE MEANTIME. . .In Scotland, the Knights Templar debate over whether or not to activate their secret operative, Jean Paul DuChamp (AKA Frenchie), but the discussion is cut short as one of their own (Called Seth) suddenly attacks!  With the aid of two demonic beings named Basilisk and Agony, (together called "The Hellbent") Seth makes short work of the other Templars.  Seth and his demonic allies plan their next move against the still-unaware Frenchie.

BACK IN NEW YORK. . .With the "Infinity War" at an end, Moon Knight turns his attention back to his own condition.  He tries to enlist the Fantastic Four for aid, but his previously misrepresenting his Avenger status (For help against Doctor Doom in issue #40) makes Mr. Fantastic reluctant to help until Alicia Masters informs him about Moon Knight's rescue of his son during the battle at the Four Freedoms building (Issue #41).

As Mr. Fantastic begins to run tests on Moon Knight, Doctor Strange appears.  He's sensed that Moon Knight's problem is based in magic.  His own tests reveal a demonic creature inside of Moon Knight.  Once revealed, it possesses the hero and attacks!  Doctor Strange is able to restrain the creature long enough for Mr. Fantastic to use a device to bring Marc Spector back into control.  

Strange and Fantastic working together determine that Moon Knight is afflicted by something that is a combination of human and demonic sources.  There's only one thing Moon Knight has come into contact with recently that matches that description. . .Hobgoblin (now called Demogoblin).  

Moon Knight returns to his Shadow Keep to consult with his Shadow Cabinet, unaware that Frenchie had already done so.  The Shadow Cabinet act like it's not even a thing as they repeat the same exact information they did in last issue. . .a cure MIGHT be possible with some of Demogoblin's DNA to work with.  

Moon Knight sets about making a plan to break into the special high-security wing of Brinkstone Prison where Demogoblin is being held. For some reason, Shadow Cabinet doesn't tell him that they ALREADY made a plan a few days ago with Frenchie.

To be continued. . .

THE REVIEW:

First off. . .what a great cover for Halloween on this one! Now THAT'S nasty!

This issue is less of an Infinity War crossover and more of an Infinity War epilogue, with only about one page of actual Infinity War to be found.  I have to say that I'm happy with the way Kavanagh handled Moon Knight's part in Infinity War, keeping him in the crossover, but just barely enough to have it on the cover.  From the letters pages in upcoming issues, I see that there are plenty of fans who wanted Moon Knight to have a larger part in Infinity War, but in MY humble opinion (coming from almost 30 years down the road), this was just enough, because he really had no business being in it in the first place.

As for the issue itself, once the small bit of Infinity War is done with, it's pretty much a continuation of the triple story thread setup that began in last issue.  It's a little strange that Moon Knight basically calls on his Shadow Cabinet allies for exactly the same information that Frenchie did in the previous issue and none of them wonder why. . .so the story actually seems to be spinning its wheels and repeating itself during those sections.  

I'm also not particularly sold on the idea of Frenchie being a Knights Templar secret weapon without his knowledge.  It just seems like the sort of idea that could easily swerve things right off the tracks when the series is barely holding on as it is.  


Overall, I'm surprisingly satisfied with the way that Moon Knight's part in Infinity War was handled, but now I'm a little nervous about some of the upcoming storylines that are being teased. . .Frenchie being a Knights Templar secret weapon in particular.  I guess I'll just have to wait and see, because I ain't quittin' now!

CROSSOVER DONE. . .MOVING ALONG!

ISSUE FORTY-FIVE

GOBLIN KNIGHT

SCRIPT: Terry Kavanagh
PENCILS: James Fry III
INKS: Chris Ivy
COVER: James Fry III

THE STORY:

Continuing from last issue, Moon Knight hurries to Brinkstone Prison to break in and try to gain some of Demogoblin's DNA.  Knowing that he might not succeed in the little time he has left (less than 7 hours), Marc orders Frenchie to begin implementing the "Legacy Quest" protocols he came up with to find a replacement Moon Knight in case of his death (even though Frenchie already started them up in issue #43).

At the Prison, a controversial execution is about to take place. . .that of serial killer and religious fanatic John DeZoan (AKA Deacon John).  In order to facilitate Moon Knight's break-in of the prison, the Shadow Cabinet has one of their contacts already inside the building orchestrate a power blackout.  He triggers it right in the middle of DeZoan's execution by electric chair!

The blackout gives Moon Knight the cover he needs to sneak into the prison, but the interrupted execution that also results from it has the strange effect of somehow resurrecting DeZoan and giving him electric powers.

Not knowing the unintended side effects of his prison break-in, Moon Knight makes his way toward the superhuman high security wing of the prison while DeZoan slaughters his way out of the prison.  Upon reaching Demogoblin, Moon Knight is overwhelmed by horrific hallucinations brought on by the demon's connection with him.  

By sheer force of will, Moon Knight manages to fight past the hallucinations and attack Demogoblin, gaining the DNA he needs, but as he attempts to escape, Demogoblin takes Moon Knight down, determined not to let his new human host get away so easily.  We end the issue with Moon Knight at Demogoblin's mercy!

To be continued. . .

THE REVIEW:

In the last batch of issues I mentioned that, in comics, sometimes good art can carry a story.  This issue's art team change gives us great example of exactly that.

At the heart of things, this is a pretty simple story. . .Moon Knight breaks into a prison, not knowing he's accidentally released a dangerous killer in the process.  He fights Demogoblin, gets what he came for, but is taken down as he tries to escape.  BUT. . .the new art team kicks in the door with the kind of visual swagger that makes even such a simple story something that grabs your attention!

It's too bad it took 45 issues to FINALLY get some really good art on this series.  Up to this point, it's sort of swung in the wind from pretty good to pretty bad, but mostly following a fairly average path straight up the middle of the road, telling the story, but not trying too hard to do any better than that.  THIS pencil/ink team goes beyond just telling the story, they amplify it.

The thick inks, sparse backgrounds, and use of large patches of negative space sort of reminds me of  Scott McDaniel's style during that time (the artist who gave us Daredevil's 90's armor makeover ). In any case, this new art direction has definitely renewed my interest in this series.


Overall, we have a fairly simple story about Moon Knight breaking into a prison and fighting with Demogoblin that is elevated by some really good art. . .good enough that I'm actually looking forward to the next issue for the first time in quite a while on this series.

NEXT!

ISSUE FORTY-SIX

DEATH WATCH

SCRIPT: Terry Kavanagh
PENCILS: James Fry III
INKS: Chris Ivy
COVER: James Fry III

THE STORY:

Continuing from last issue, we find Moon Knight at the mercy of Demogoblin.  Realizing that he has very limited time and that in his weakened condition, he has no chance of defeating Demogoblin, Moon Knight gives in to the demonic entity inside him, allowing it to give him the strength to escape.

As the partially-transformed Moon Knight makes his way through the prison, he encounters DeZoan.  A fight breaks out and Moon Knight loses his adamantium staff to DeZoan, who flees the battle with the Demonic Moon Knight in hot pursuit.

Moon Knight runs into a mob of rioting prisoners that DeZoan freed, and fighting his way through them delays him long enough that he loses DeZoan.  At the end of the battle, the exhausted Moon Knight collapses.  He's taken too long to escape!

Luckily, Frenchie has been monitoring the situation and rescues Moon Knight with the Angel Wing, rushing the dying hero and the sample of Demogoblin's DNA back to Four Freedoms plaza, where Doctor Strange and Mr. Fantastic use a combination of science and magic to remove the demonic creature living inside Moon Knight.

Unfortunately, Mr. Fantastic reveals to Moon Knight that he got to them too late to completely remove all traces of the demonic virus, and that the next 48 hours would tell them if Moon Knight will live or die!

With Moon Knight's ultimate fate unknown, he returns to Shadow Keep with Frenchie to discuss the next step in his "Legacy Quest" protocols. . .choosing the next Moon Knight from a list of candidates the computer has created.

To be continued. . .

THE REVIEW:

Not a bad issue.  Most of it is spent with Moon Knight fighting his way out of the prison he broke in to.  Once again, the new art team does most of the heavy lifting by elevating this story with some fantastic visuals that make a sort of "Meh" issue into something interesting.

The story itself is leading into a somewhat interesting direction even without the great art backing it up.  I know from reading ahead that (SPOILER ALERT) Marvel didn't pull the trigger on a replacement Moon Knight, but I can see from the last few issues that it was a definite possibility, especially given the time that this comic was published. . .the era of Knightfall, Reign of the Supermen, Thunderstrike, Danny Ketch Ghost Rider, U.S.Agent, and many others.

1993 was smack dab in the middle of the years of both DC and Marvel rolling out replacement heroes in an attempt to shake up the status quo that was already shaking from Image coming on the scene with newer "edgier" characters and blowing the roof off of sales figures with every new #1 issue (and expanding a speculation collector bubble that just about took down the comic industry as a whole when it finally burst).

They eventually came up with another "solution" for Moon Knight that was also a trend in the 90's, and we'll see what THAT was in the final batch of issues.  BUT I DIGRESS!


Overall, a decent issue that leans heavily on the new art team to keep things on the good side of average.  The most interesting part of it for me was seeing what looked like Marvel setting up for a replacement Moon Knight that never happened.

NEXT!

ISSUE FORTY-SEVEN

THE LEGACY QUEST SCENARIO

SCRIPT: Terry Kavanagh
PENCILS: James Fry III
INKS: Chris Ivy
COVER: James Fry III

THE STORY:

Continuing from last issue, with his survival in doubt and Frenchie in a wheelchair, Moon Knight and his Shadow Cabinet test three likely candidates to replace Moon Knight in case he dies, each of them unknowingly put into situations where Moon Knight will judge their abilities and character.

The first candidate is a baseball player, but he is taken off the list after Moon Knight discovers that he's addicted to drugs.  The second candidate is a construction worker, but Moon Knight finds his courage lacking and takes him off the list.  The final candidate is a reporter that makes the grade in every way, but when Moon Knight tells him he was being tested and for what, the reporter declines. . .because he's Peter Parker and Moon Knight doesn't know he's actually Spider-Man!

IN THE MEANTIME. . .While Moon Knight and company are out testing possible replacements, we see that a female agent of the Templars is watching Shadow Keep, waiting for the signal to approach Frenchie.  As she waits, the demonic allies of Seth The Immortal (who destroyed the Knights Templar leadership in issue #44) attack her, proclaiming that they are there to destroy Jean Paul DuChamp! The Templar Agent barely manages to defeat the demons, but they promise they will return.

Disappointed with not being able to find a replacement, and not having time to test any others, Moon Knight returns to Shadow Keep to count down the final hours that will determine Marc Spector's fate with his best friend Frenchie.  At the appointed time, Moon Knight removes his armor to reveal that he has been healed!  

Frenchie and Marc's celebration of his recovery is short-lived, though.  A Shadow Cabinet alert tells them that John DeZoan, the serial killer that escaped during Moon Knight's break in at Brinkstone Prison (in issue #45 - 46) has been spotted calling himself "Deadzone" and attacking the henchmen of villainous crime lord Tombstone in New York City.  Moon Knight is back on the clock!

To be continued. . .

THE REVIEW:

This was a pretty good issue.  I think Terry Kavanagh is beginning to get Moon Knight on a little more solid ground as his time on the series goes on.  I'm still not sold on the whole Knights Templar storyline, but in this issue there's only a couple of pages about it.  Most of it is spent on Moon Knight and his Shadow Cabinet putting three possible Moon Knight replacements through their paces without their knowing it.

I really got a kick out of the final candidate being Peter Parker!  It was a great way to throw in a Spidey cameo without screaming about it on the cover, and it actually took me by surprise. . .so a job well done to Kavanagh for using one of Marvel's most popular heroes in such a humorous and understated way!

This issue also steps back from the edge of bringing in a replacement Moon Knight.  I'm not sure if it was ever REALLY a serious consideration, but like I said in the reviews of the past couple of issues, it really wouldn't have surprised me, given the time when these comics were written.  Still, whether it was a genuine possibility or not, it was an interesting hook to make me think a little while about the 90's wave of Replacement Heroes.


Overall, I liked this issue quite a bit.  Not only did it make me think a little about the 90's era of Replacement Heroes, but it also gave me a surprise chuckle by making Moon Knight's best possible replacement none other than Spider-Man!  

NEXT!

ISSUE FORTY-EIGHT

WHEN THE WHIP COMES DOWN

SCRIPT: Terry Kavanagh
PENCILS: James Fry III
INKS: Chris Ivy
COVER: James Fry III

THE STORY:

Continuing from last issue, after Moon Knight receives reports of John DeZoan (now calling himself Deadzone) on a killing spree against organized crime, he arrives at the scene of the latest murders, only to be attacked by the henchmen of villainous crime lord Tombstone.

Moon Knight makes quick work of the hired help and Tombstone himself arrives on the scene, trying to convince the hero to work with his organization to take down Deadzone.  Moon Knight declines.

IN THE MEANTIME. . .while Moon Knight uses his Shadow Cabinet contacts to find out information on DeZoan and predict a pattern to his madness, Deadzone is busy attacking a mob meeting in Chinatown.  In the background of all of this, Frenchie is convinced by his lover, Chloe, to stop moping around the Shadow Keep and go out on the town with her.

As Deadzone continues his attacks on organized crime around New York, Moon Knight finally catches up to him at a secret crack factory.  Deadzone tries to convince Moon Knight to join his crusade of "purifying" the wicked, but Moon Knight declines, giving his "We're nothing alike and I work alone" speech for the second time in one day.

Moon Knight and Deadzone start to fight.  Moon Knight has a rough time of it because he's still not up to 100% after his near death scare, plus Deadzone is armed with the adamantium staff Moon Knight lost in his escape from prison a few issues back.  The hero goes down hard, and is left for dead by Deadzone.

ELSEWHERE. . .Frenchie and Chloe go to their favorite restaurant and encounter a lack of wheelchair ramps, but that's the least of their problems as they are suddenly attacked by the Templar traitor Seth's demonic "Hellbent" allies!

The badly wounded Moon Knight manages to make his way back to Shadow Keep, but when he tries to contact his Shadow Cabinet organized crime inside man, he discovers that he's been killed by Deadzone!

To be continued. . .

THE REVIEW:

I found this issue to be pretty average.  It's basically setup for the conclusion of this "Deadzone" story arc that was started in issue 45 and ends in the next issue.  Honestly, Deadzone just isn't that great of a villain.  Certainly not good enough to carry five issues' worth of story.  Once again, the problem with Moon Knight's slim "Rogues Gallery" rises to the surface.  I guess it's just hard for writers to come up with a good villain for Moon Knight that's able to last more than a few issues (the last we ever see of Deadzone is next issue).

Once more, the art team does most of the heavy lifting.  The visuals elevate a pretty "meh" story into something better than is should be.  The question now becomes how much longer will the art be able to continue carrying this series? With just twelve more issues to go in the run, I'd say not much longer.


Overall, we have a pretty average story propped up by some very nice artwork.  Deadzone is yet another example of the difficulty every writer on this series has had so far with giving Moon Knight some decent enemies to fight.

NEXT!

ISSUE FORTY-NINE

WHIP HAND!

SCRIPT: Terry Kavanagh
PENCILS: James Fry III
INKS: Chris Ivy
COVER: James Fry III

THE STORY:

Continuing from last issue, with Deadzone killing mob bosses in New York, their gangs go to war against each other as they try to fill the power vacuums being left.  Moon Knight finds himself distracted from finding Deadzone as he fights to stop gang battles in the streets.

During a short break in the action, Moon Knight thinks back on how he recruited a former mob boss (now murdered by Deadzone in last issue) into his Shadow Cabinet.  He decides against the advice of his Shadow Cabinet to work with Tombstone to lure Deadzone out and bring him to justice.

IN THE MEANTIME. . .we see a group of remaining New York City crime bosses hiding together in a fortified mansion.  Unfortunately, their security isn't enough to keep Deadzone out and he attacks, killing them all.

ELSEWHERE. . .Frenchie and Chloe have temporarily escaped their demonic attackers, and Frenchie desperately tries to get Chloe to safety.  The "Hellbent" attack again and Frenchie manages to hold them off using weapons built into his wheelchair, allowing Chloe to escape.  As the demons go in for the kill, a mysterious woman jumps into the fight. . .the same Templar agent that's been watching Shadow Keep!  After she defeats the demons, she knocks Frenchie out when he seems to recognize her.

BACK WITH MOON KNIGHT. . .The hero has teamed up with Tombstone, posing as the crime lord's chauffer as he pays a respectful visit to the grave of Moon Knight's murdered Shadow Cabinet organized crime connection.   Deadzone takes the bait and he and Moon Knight fight in the graveyard.  This time, Moon Knight is better prepared and he manages to take Deadzone down. . .but then Tombstone steps in and snaps the neck of the helpless villain!

Filled with a near death frenzy, Deadzone attacks Moon Knight again, allowing Tombstone to make his escape.  Moon Knight almost beats Deadzone to death, but manages to stop himself from killing his enemy and becoming like him.  Moon Knight leaves the horribly beaten villain for the police.

The End.

THE REVIEW:

All in all, a pretty weak ending.  It almost seems like the writer wasn't exactly sure of what was going to happen until the last minute, making this issue seem disjointed and a bit sloppy.  Once again, most of the blame rests on the antagonist just not being an interesting or worthy adversary for Moon Knight in the first place.  

This wasn't the worst issue of this series so far, and it's not BAD. . .it's just sort of average and forgettable.  Not what I want in a comic that's supposed to wrap up a conflict that's been brewing for five issues. . .five months if you were buying these as they came out.  That's almost half a year!  


Overall, this was a pretty forgettable issue.  It hinges on the reader needing to suddenly place emotional weight on a character that until now has just been a face on a computer screen (Don G.  Moon Knight's murdered Shadow Cabinet contact) and leans on a throwaway villain that will never be heard from again.  The art is still great, but I ask again, how long can a good artist be expected to prop up average storytelling?

AND FINALLY. . .GIANT-SIZED 50TH ISSUE TIME!

ISSUE FIFTY

BLOODRITES

SCRIPT: Terry Kavanagh
PENCILS: James Fry III
INKS: Chris Ivy
COVER: James Fry III

THE STORY:

Buckle in, folks. . .they packed a LOT into this issue!

We begin with Moon Knight training in Shadow Keep's Danger Room. . .er. . .Holo-Gym.  He's going up against a "Best Of" list of enemies from the entire series. . .from Bushman to Doctor Doom to Deadzone.  One after the other until it gets to his brother, Randall Spector. Marc isn't ready to face those memories and shuts the simulation down in order to return to the investigation at hand. . .trying to find his missing friend Frenchie.

Between his Shadow Cabinet contacts and witnesses on the street, Moon Knight follows a slim trail of clues that lead to a dead end with a stolen police car (That Frenchie had Chloe run for her life in during the attack by the demonic "Hellbent" last issue).  During the investigation, Moon Knight ignores several calls from the Avengers demanding that he meet them at their headquarters.

Finally, the Avengers get tired of being put off and send Thor (actually "Replacement Thor" Thunderstrike) out to bring Moon Knight in the hard way.  A short battle between the two begins as Moon Knight tries to dodge Thunderstrike's pursuit, but he finally surrenders after enlisting the Thunder God's aid in stopping the murder of a prostitute by her pimp.

IN THE MEANTIME. . .In a secret New York Templar base, we catch up with Frenchie as he wakes up with the mysterious woman who saved him last issue from the demonic Hellbent talking about a civil war in the ranks of the Templar and how she was assigned to protect him.  He suddenly realizes that the woman is actually his lover, Chloe in disguise!

BACK WITH MOON KNIGHT. . .The Avengers, currently under the leadership of Black Widow since Captain America (now operating as Nomad) decided to quit and let Replacement Cap (AKA U.S. Agent) take his place (The 90's wave of "Replacement Heroes" was an interesting time), are discussing why they've dragged Moon Knight to headquarters.

It seems they don't like him working with Punisher at all. They frown upon using a reserve Avengers I.D. to access resources to attack a sovereign nation's leader (Doctor Doom in issue #40). They didn't appreciate him starting a prison riot and accidentally allowing a psychopathic killer to escape custody. And they certainly don't approve of him teaming up with a known villain like Tombstone to capture that same killer (instead of enlisting the aid of the Avengers) and then almost beating Deadzone to death before dumping him off on the police.  And honestly, when they put it out there like that. . .I think I agree.

Moon Knight doesn't speak up in his own defense while Black Widow lays the charges down, because. . .well, they're all true.  Moon Knight has been a bad, bad, boy.  As they discuss what to do with their problem child,  Moon Knight gets a message from a Shadow Cabinet contact that they've picked up Frenchie's trail.  He decides that he doesn't have time to waste and ends the Avenger's debate by burning his I.D. card and showing himself out the door.

ELSEWHERE. . .We see Seth The Immortal in France at a hidden Templar base where he's briefing a new group of "Hellbent" demons on their mission to capture "Bloodline" (AKA Frenchie) before his full power can be activated by his Templar watchdog (AKA Chloe) before teleporting them to New York City for the attack.

At the same time, Chloe is explaining to Frenchie that he is "Bloodline", the last of a Templar family that has long been entrusted with the knowledge and secrets of the Templar, and that she has activated a hypnotic command that has begun Frenchie's transformation.  The final piece of the process is that Frenchie has to speak the final command words himself.  Chloe finally sells him on the idea by telling him that if he does, he will be able to walk again.  He speaks the phrase and begins having visions of long-dead ancestors, but nothing else happens.

WHEN SUDDENLY. . .The Hellbent strike team materialize and attack!  Taken by surprise, Chloe is quickly defeated.  Frenchie puts up a good fight, but being in a wheelchair is a bit of a hamper on his fighting ability.  BUT THEN. . .the adrenaline of the fight finally activates the hidden Templar code in Frenchie's DNA and he physically transforms into a sword-wielding pirate ancestor named Henri Remont, who skillfully continues the fight against the demonic attackers!  WAIT! WHAT? 

JUST THEN. . .Moon Knight finally manages to track down Frenchie's whereabouts and jumps into the fray!  Together, Bloodline and Moon Knight are able to better fight the Hellbent team.  At the last moment, yet ANOTHER creature teleports into the battle. . .but this time fighting on the side of Moon Knight and Bloodline!  After dispatching the final Hellbent, the creature introduces himself as "Manx", a "Shadowspawn" and informs Bloodline that there is a trial by fire coming for him, and that they will meet again. . .then he jumps out of the window and flies away!

After trying and failing to pursue Manx, Moon Knight returns to find Henri Remont gone as well, with Frenchie transformed back into his usual self, but hardly appreciating the rescue attempt and demanding that his friend now call him by his actual name instead of Frenchie from now on.  Moon Knight is a bit confused (ain't we all?) but agrees.  They return to Shadowkeep with one of the Hellbent bodies to examine.

EPILOGUE:  We find Seth the Immortal now in New York City and presiding over PhalkonCorp, making plans to wrest control of SpectorCorp from Marc Spector in order to build his financial base for his new Templar Order, and still plotting to gain the knowledge of Bloodline for himself.  We also meet his newest assistant. . .Marlene! Someone we haven't seen since she dipped out on Marc in issue #38 after his maniac brother kept trying to kill her.

BONUS EPILOGUE/ PROLOGUE!  At the newly-rebuilt, but still empty, Spector Mansion, we discover the mutant thief known as Gambit AND Werewolf by Night squaring off for a fight! 

To be continued. . .

THE REVIEW:

Sheesh!  Like I said before the plot summary, they packed a LOT into this issue!  
Let's break it on down.  

It's a hefty hunk of story, but when you boil it down, there's two main things going on here.  The first is disengaging Moon Knight from the Avengers.  The second is the full transformation of Moon Knight sidekick Frenchie into "Bloodline", a Knight's Templar superhero able to transform into his ancestors in times of need.

The Avengers storyline is actually pretty good.  I liked the cameo appearances by the likes of beardy Thor (AKA Thunderstrike), aggressive jerk Captain America (AKA U.S.Agent), and Short hair "I didn't ask for this lousy job!" Avenger leader Black Widow.   I liked that Moon Knight himself realized he wasn't much of an Avenger in the first place and showed himself the door.  I'd say that it read like a pretty natural reaction for this character.

On the other hand. . .

Most of the issue is devoted to the Frenchie/Bloodline origin story, and I gotta admit, I'm not thrilled.  I'll venture a guess and say that not many other fans were either, because there's barely a mention of it to be found when looking for information on the internet. Once this series was done, it seems it was never referenced again, and in later Moon Knight runs Frenchie was just Frenchie.  I'll venture to say that when they're done, THIS set of reviews will probably be the most information on "Bloodline" to be found.

It's just a really strange and convoluted sort of thing, but it looks like Terry Kavanagh was all in on the idea because he's been laying the groundwork of this origin issue for seven months of real-world time (since issue #43).  The retcon of random Marc Spector housekeeper/ Frenchie love interest Chloe into a bad@$$ Templar secret warrior is pretty jarring. . .especially since when Stained Glass Scarlet attacked her and Frenchie on a date (back in issue #27, the last time we saw her prior to this arc), she was reduced to a whimpering, sobbing messenger.  And then there's Frenchie's ability to transform (clothes and all) into a swashbuckling pirate through the power of a hypnotic phrase that activates something in his DNA.

It just really seems like a bad idea that Kavanagh is having to over-explain.

One interesting thing that DOES stand out to me when reading about Frenchie/Bloodline, is the strong resemblance to the story beats of Assassin's Creed. . .which (for those reading who might not be gamers) is a video game franchise (the first released in 2007) that is based on secret orders of Templars and Assassins locked in eternal struggle, with the most recent strife being around technology that allows time travel via DNA, where the modern day ancestor actually transforms into their descendant in the past.

It's not note for note, but there's enough of a resemblance that it raised my eyebrow a bit, considering this storyline came out 14 years before the first game.  As a fan of Assassin's Creed, I can't help but wonder if this strange, practically-forgotten storyline in a barely-acknowledged Moon Knight series might have been part of the inspiration for the video game story.  If not, then it's a heck of a coincidence.


Overall, this issue could be described by me as "interesting".  Moon Knight quitting the Avengers was pretty good, but the new hero "Bloodline" that Kavanagh is transforming Frenchie into just seems to be a convoluted mess requiring so much explanation that it took up most of a double-sized issue.  In this strange (and pretty much forgotten, it seems) storyline, I can definitely see the writing on the wall for the end of this series in less than another year.

CONCLUSION

I've gotta admit. . .Marc Spector: Moon Knight is getting to be a bit of a grind to read and review at this point.  Overall, the ten issues in this batch were, on average, a pretty decent bunch.  There really isn't a BAD issue here, but on the other hand, there isn't a really GOOD issue either.  There's some pretty bad IDEAS to be found, but on the whole Terry Kavanagh is riding right down the center line of quality, with occasional small swerves toward the good or bad side of the road.

The art team switch-up in issue 45 certainly managed to breath a little life into the series, with the art actually carrying a few issues that swerved a little off toward the bad side of things.  Unfortunately, the art can only carry so much weight, as we will clearly see in the next batch of issues with the introduction of (then) superstar artist Stephen Platt.  But I'm getting a little ahead of myself.

Almost half of these issues were part of the massive "Infinity War" crossover, but I was pleasantly surprised to find Moon Knight's part to be pretty small and painless. . .actually some of the better issues of the bunch!  After that, we got issues hinting that Marvel was preparing to introduce a "Replacement Moon Knight" that never came to anything, but were an interesting look back to the 90's wave of hero replacements.  If you have an interest in comic book history, then those might be some of the better issues in the batch.

And then. . .

It's been pretty clear since Terry Kavanagh came on board as regular writer that he REALLY wanted to put a permanent stamp on the Moon Knight "Canon".  From resurrecting Marc Spector's brother, Randall, to giving Moon Knight a high-tech base, to giving Moon Knight a shiny new suit of 90's armor and his Shadow Cabinet group of contacts and confederates.  None of these efforts really survived into any future versions of Moon Knight, and are barely referenced at all today.

His biggest attempt at making his own permanent change to the Moon Knight mythos was turning long-time Moon Knight sidekick Frenchie into a superhero in his own right. . .a member of a secret Knight's Templar family that are able to tap into their ancestor's abilities and even their physical form in times of need.  So far manifested to readers as a duel sword-wielding swashbuckling French pirate named Henri Remont.

This "Knights Templar" storyline continues to the end of this series, and in my extremely humble opinion, it's what finally sank the whole thing into cancellation.  Once again, I'm getting ahead of myself a bit, but Kavanagh's final "Hail Mary" attempt to make a permanent change to Moon Knight never made it into the end zone.  I've found while trying to do a bit of research on this series that there is only the briefest of mentions of Frenchie as "Bloodline" to be found today.

In other words. . .it was a bad idea.  

Up Next. . .

This is it, folks! The FINAL ten issues of Marc Spector: Moon Knight!

Come with me and observe the STEEP downward slide of this series as Terry Kavanagh tries hard to push his new hero "Bloodline" into the permanent Moon Knight narrative, Marvel brings in a big gun artist to try and save things, and then they just throw their hands in the air in defeat and end the series!

Be there or be square!