Showing posts with label Steve Ditko. Show all posts
Showing posts with label Steve Ditko. Show all posts

Thursday, October 29, 2020

Longbox Junk Halloween Retro Review - Chamber of Darkness #7 (1970)

Welcome back to Longbox Junk, the place where I write comic reviews that nobody ever asked for!

It's almost Halloween!  That special time of year when kids taking candy from strangers is actually encouraged!  Here at Longbox Junk, we've been handing out all sorts of Halloween treats. . .a lot of candy corn to be sure, but there's been a few full-sized Snickers bars in there too.

Unfortunately, the Longbox Junk Halloween Retro Review party is almost over.  Just this last one to go.  I think I did pretty good this year.  This post is #15. . .one more than my Halloween Horror comic spree last year, so there's that.

But enough of that!

On to the comic at hand.  We're heading back to the Bronze Age for a look at a comic absolutely STUFFED full of legendary comic talent.  Just LOOK at the credits below!  Bernie Wrightson, Stan Lee, Roy Thomas, Steve Ditko, Jack Kirby, and more. . .All in ONE comic!  How can this NOT be good?

Let's dig in!

CHAMBER OF DARKNESS #7
MARVEL (1970)


COVER: Bernie Wrightson

THE COVER:

Bernie Wrightson is rightfully regarded as a legendary comic talent, and a cover like this tells me why.  It's not the greatest cover I've seen from him (My personal favorite is Swamp Thing #9), but it's still a really good cover.  It has an awesome, dynamic style that gives the figures a sense of movement and life that is so recognizably Wrightson that you don't even need to see his signature on it.  A Bernie Wrightson cover is a great start to ANY comic!

THE STORIES:

Four stories in this one.  Two of them reprints from ten years earlier.  I look at the credits here and find it hard to believe all these great names are under the cover of a single random Bronze Age "horror" comic!  Let's check these stories out. . .

GARGOYLE EVERY NIGHT
SCRIPT: Roy Thomas & Bernie (Berni) Wrightson
PENCILS: Bernie (Berni) Wrightson
INKS: Bernie (Berni) Wrightson

After a series of grisly murders, an old craftsman known for sculpting gargoyles and other strange monstrosities comes under suspicion.  During a search of his workshop, the constable find nothing, but two townfolk discover a solid gold gargoyle hidden in a back room.  

They return later, and over the desperate pleas of the old man they have subdued and tied up, the two of them dismember and melt down the golden gargoyle.  But when the clock strikes midnight, the old man transforms into a terrifying creature.  As it closes in on the two thieves, it tells them that the golden gargoyle was the only thing keeping him from killing more people!

A great start!  It's a tale following the well worn path of "Greedy fools get what's coming to them", but the writing is engaging and lively.  What REALLY makes this story great is the fantastic artwork by Bernie Wrightson. . .who even puts himself in the story as narrator (see the splash page above).  There's a reason Wrightson is regarded as a legendary comic talent, and it's very plain to see why here.  The detailed, yet exaggerated and darkly inked figures with expressive faces almost seem to move across the page with a life of their own.  Every panel is worth lingering over for an extra moment or two.

BONUS:  A little research shows me that this is Bernie Wrightson's first work for Marvel!

We're off to a great start. . .NEXT!

I WORE. . .THE MASK OF DROTHOR!
(Reprinted from Tales to Astonish #11 - 1960)
SCRIPT: Stan Lee (?)
PENCILS: Steve Ditko
INKS: Steve Ditko

A renowned mask maker uses ancient books to mold his greatest creation, the Mask of Drothor, replicating the face of a legendary sorcerer despite warnings of a curse on any who try to do so.

Realizing that he has made a mask so lifelike that it actually resembles a human face down to its finest detail, the mask maker decides to use it to get rich by robbing wealthy clients.  

During his first robbery, he trips an alarm and is forced to flee the police.  He returns to his shop and tries to remove the mask, but to his horror, he discovers that his own face beneath has taken on the appearance of Drothor.  Unable to disguise himself again, the police catch up and arrest him.

Okay. . .not a bad story.  It follows the paths of "Greedy fools get what's coming to them" AND "Fool ignores the ancient curse". But like the first offering in this issue, although the story is well done and engaging, the real appeal here for me was the fantastic art. . .this time courtesy of Steve Ditko.

Honestly, I've never really been a fan of Ditko, but delving into some of these older comics in my collection has slowly been changing my mind.  Where I find a lot of his art to be a bit basic (yes, I'm talking about Spider-Man, please don't hurt me), I've seen other examples of his art that show me exactly why Ditko is considered a comic legend.  

This little story is a fine example of some great Ditko art that I've seen.  It's dark, fluid, exaggerated, yet lifelike.  There's a great sense of movement and action to the characters.  Ditko's art here elevates an otherwise pretty average story.

MOVING ALONG!

THE MASTERMIND
SCRIPT: Tom Sutton
PENCILS: Tom Sutton
INKS: Tom Sutton

A mad scientist brings to life his greatest achievement. . .a supremely intelligent creature, impervious to disease, injury, and age. . .presumably immortal.  As the scientist rages with glee that he finally has the means to conquer his enemies and all mankind, his creation turns on him.  If the creature is indeed superior, then he has no need for a master!
This great little twist on Frankenstein takes up only two pages, but Tom Sutton manages to give us a complete and compelling story in a very small space!  I've gone on a bit about the comic legends to be found in this issue like Bernie Wrightson and Steve Ditko, but in my extremely humble opinion, Sutton is a bit of an overlooked legend in his own right. 

He's possibly not as well known as the others to the general comic audience because he worked less with superheroes (except the more supernatural ones like Vampirella,  Ghost Rider and Werewolf by Night).  But his art has a frantic, cartoony and vibrant style that brings dynamic life to his characters.  It's a style I really enjoy and this is a fine little example of it.

AND FINALLY. . .

I FOUND THE ABOMINABLE SNOWMAN!
(Reprinted from Tales to Astonish #13 - 1960)
SCRIPT: Stan Lee (?) & Larry Lieber (?)
PENCILS: Jack Kirby
INKS: Steve Ditko

A criminal called "Big Carl" Hanson steals what is supposedly a genuine photo of the Abominable Snowman.  Deciding that he can make more money off of actually capturing the creature than just off the photo, Hanson heads to the Himalayan mountains.

As he begins his search for the creature, Hanson is repeatedly warned that the picture is cursed, but he ignores the warnings as superstition.  Eventually, nobody will come near him and he has to continue his search alone.

As he heads higher and higher into to mountains and his supplies run out, Hanson slowly turns more and more savage until he is little more than a wandering beast himself.  He has become the Abominable Snowman.


Yet ANOTHER story following the "Greedy fools get what's coming to them", but with some "Don't ignore the natives" thrown in. . .officially making this entire comic about the follies of greed, with four out of four stories following the same lines.

That aside, this is actually another well written and engaging story that I really enjoyed.  But like the other stories in this issue, what makes this little tale sparkle is the fantastic artwork. . .this time courtesy of comic legends Jack Kirby and Steve Ditko.

I think this might possibly be the first time I've ever seen non-superhero work from Jack Kirby, and I have to say that I liked it a lot!  Maybe it's Ditko's inks here, but this little random story really grabbed me, where a lot of his superhero work doesn't (I know. . .I know! Please don't hurt me!) 

I wouldn't mind seeing more of Kirby's non-superhero work, based only on the strength of what I'm seeing here.  Overall, this was a great finish to this comic!

CONCLUSION

Just looking at the credits on this one, I KNEW it was going to be good, which is why I saved it for last.  My prediction turned out to be true.  Story for story, page for page, and panel for panel, this comic was probably my favorite of the entire Halloweeen Retro Review bunch!  

There is so much great talent on display here, that I am happy that this comic even exists.  The stories are all very nicely done and engaging, but what really shines here is all the great art to be found!  Every page in this comic is a feast for the eyes.

If you're looking for a single comic absolutely PACKED with legendary comic talent, then this is what you're looking for.  The actual issue in good shape is a bit pricey, but I found mine in decent condition in a back issue bin for ten bucks, so they're out there.  If not, then it's been reprinted in a couple of different collections as well.  

WELL. . .

That's it for the Longbox Junk Halloween Retro Review Party for this year.  I hope you had as much fun as I did checking out a some of the older and/or more "valuable" comics with a supernatural twist in my collection!

So what's next, you ask?

With all due respect to the fine and friendly folk of Old Guys Who Like Old Comics, I think I've spent enough time on the other side of 1986 for now. It's time to get back into the dollar boxes and some actual Longbox Junk!

Something I haven't done in a while that is one of the unique things I do here at Longbox Junk is reviewing an entire series from first issue to last.  I think that's what I'll do next.  But which one?

So many to choose from! Suggestions are welcome.

In any case, I'll figure it out.

Be there or be square!

Wednesday, September 30, 2020

Longbox Junk Halloween Retro Review - Haunted #1 (1971)

Welcome to Longbox Junk, where I write comic reviews that nobody ever asked for!

There's a crisp coolness in the air. The leaves are beginning to fall. It's October! It's time for some annual Longbox Junk Halloween Fun! That's where I dig through my collection and unearth all manner of spooky or scary comics and post as many as I can over the next 31 days!

For those of you who were enjoying my series of Longbox Junk Retro Reviews, I sincerely apologize and. . .HAH! Just kidding! We're going to start the Halloween Fun off with another Retro Review!

I noticed as I was digging through my many longboxes seeking out older comics to feature in my recent run of Retro Reviews that I actually have quite a good handful of older "horror" anthology titles including Witching Hour, Haunted, Chamber of Darkness, House of Mystery, Monsters Unleashed, and MORE! More than enough of them to carry this whole month!

SO. . .

I'm gonna keep the Retro Review fun going right on through Halloween.
Welcome to the first Longbox Junk Halloween RETRO Horror month!

Let's get things started by cranking up the Longbox Junk paper time machine and setting the dial for 1971 so we can take a look at Haunted #1, featuring legendary comic artist Steve Ditko!

Ready? Atomic batteries fully charged! *throws giant switch*
WOOOOOOOOOOO-EEEEEEEE-OOOO!

Longbox Junk Retro Halloween Fun. . .Let's do it!

HAUNTED #1
CHARLTON (1971)

COVER: STEVE DITKO

THE COVER:
I absolutely LOVE this cover! It makes regular appearances on my Halloween version of the "Wall O' Covers" in my office at work.  I love the stark white background.  I love the brilliant colors.  I love the way Ditko uses the ghostly eyes and mouth as floating picture frames previewing the stories inside. There's nothing I don't like about this cover!  

THE STORIES:
SCRIPTS: Joe Gill
PENCILS: Steve Ditko
INKS: Steve Ditko

There's three full comic stories and a short text piece in this issue, all by the same team.
Let's take a look at the stories each in turn, shall we?  We shall!

THE ROOM OF MADNESS

A powerful businessman purchases a cursed Persian carpet and quickly descends into madness before becoming the rug's final victim. . .



A pretty straightforward story following a steady track from showing the rug being cursed in centuries past through a few owners (including Hitler) to its final owner and victim. This story really didn't grab me at all.  It's not BAD, there's just no real thrills or chills to be found.  The little ghostly narrator appearing in almost every panel is sort of annoying.  Ditko's art seems to be lacking something as well.  Some panels seem sketchy and sort of unfinished.

Not a great start.  Let's move on to the next tale. . .

REVENGE OF THE SLAVE GHOST!

An evil man discovers the means to bring spirits to the earthly plane through science.  After he successfully manages to enslave the spirit of a good man to do his evil deeds, he goes too far and finds himself enslaved in turn by malevolent ghosts.




Another story that's just sort of interesting, but not really memorable.  Like the first story, it's extremely straightforward and lacks any sort of thrills or chills that might be expected in a horror/supernatural comic.  The ending doesn't really make much sense either.  It just sort of comes out of nowhere, like the writer just decided it was time to wrap up the story any way he could.  Ditko's art here is an improvement over the first story, but still seems to be lacking a certain something.

Moving along. . .

IT'S ABOUT TYME

A scientific genius with powerful psychic abilities named Mister Tyme invents a machine that can predict the stock market.  A rival steals the machine's data, but kills Tyme's assistant in the process.  Tyme is framed for the murder, but uses his psychic powers to show the police what really happened.


This story was pretty bad.  It doesn't make much sense at all, and seems like the writer just took a bunch of concepts and threw them against the wall to see if any would stick.  It looks like Mister Tyme is supposed to be being built into a recurring character, but I don't have any other issues of Haunted to see if that's what happened.  In any case, this story is weak and all over the place.  Likewise, Ditko's art is all over the place, swerving in quality from panel to panel on each page of the story. 

AND FINALLY. . .

TRANSMUTATION TROUBLE (One Page Text-Only Story)

A famous hunter defies popular opinion by his belief in witchcraft.  He discovers a herd of shape-shifting deer and wounds one, discovering the next day that it is the daughter of a friend.


This is one of most poorly-written text stories I've ever found in a comic.  Look. . .I realize that these text pieces are basically page fillers and probably the feature that is paid the least amount of attention to.  I'm pretty sure that most of the time they're never even read.  But still. . .a LITTLE bit of effort could be expected.  This reads like something a twelve year old kid would handwrite in a spiral notebook as the first chapter of a never-finished story that he lost interest in as soon as he got his bike fixed.  Not a great way to end the comic.

CONCLUSION

I bought this comic for the awesome cover. . .and truthfully, that cover is the best thing to be found here.  Overall, this whole comic was pretty disappointing.  None of the stories were memorable in any way, and struggled to reach a high bar of "Sorta interesting".  

For a lot of comic fans, the main draw here isn't the writing, though. . .it's going to be Steve Ditko's art.  Unfortunately (with the exception of the cover) this is not the best example of Ditko's art talents.  

There are those who think that Ditko can do no wrong, and I'm not here to try and knock a comic legend off his well-deserved pedestal, but a simple look at the few pages I scanned above will tell the story. . .the art here is average at best,  and fairly poor in places.  EVERY comic talent, no matter how great, has phoned it in from time to time.  This comic looks like one of those times for Ditko.

All in all, unless you're a big Steve Ditko fan, I can't recommend this comic.  It's kind of a shame because that awesome cover builds a sense of expectation, but this is just one of those times when I have to say that they all can't be winners.

Up Next. . .

More Longbox Junk Retro Halloween Fun!

We didn't get off to a great start with Haunted #1, so I'm sending the paper time machine all the way back to the Golden Age and before that pesky Comic Code thing. 1953's Chamber of Chills #17!

Be there or be square!

Monday, November 11, 2019

Longbox Junk Retro Review/ Reader Request Edition! Man-Bat (1975)

Welcome back to Longbox Junk, the blog absolutely stuffed full of comic book reviews that nobody asked for!  Well. . .at least they USUALLY don't ask for them.  That's right, it's another Longbox Junk Reader Request Edition!

A while back, my comic lovin' daughter challenged me to take on some reader requests.  The call went out, a decent list was formed, and now I occasionally draw one randomly from a hat (An actual hat.  A set of Micky Mouse Ears monogrammed with my daughter's name from Disney World, to be specific) and then here we are!

Congratulations goes out to Spector of Comic Book Realm for his fine request for some Man-Bat!

I WAS originally going to do the 1996 3 issue Man-Bat mini for this entry because I like how it feels like a non-branded Vertigo horror comic.  Spector's request was actually for the 1975 two issue Man-Bat "series", but between me and my daughter, we only have the first issue of that one, and I usually only like reviewing complete stories.

BUT. . .

You know what? There's no real rules here at Longbox Junk, so I decided to just go ahead and steal my daughter's Man-Bat #1 for a nice single issue combination Retro Review and Reader Request Edition, because why not? Spector wanted Bronze Age Man-Bat, so here's some Bronze Age Man-Bat!

A bit of introduction first.

Man-Bat is one of those characters that's hard to pin down.  He's a great supporting character (mostly in Batman-related comics) that's sometimes a hero, sometimes a villain, but is never really able to hold down an ongoing series.  He's had several rebooted origins (Let's not even talk about what they did to the poor guy in the New 52), but at the heart of things, Man-Bat is actually a horror character.

Digging down to the essence of the character, he's sort of a combination of the Hulk and Werewolf by Night.  Basically, he's a brilliant scientist named Kirk Langstrom who fell victim to an experiment gone wrong.  He transforms into a vicious flying humanoid bat-like creature where he has varying degrees of control over both the transformation and his state of mind once transformed.

Sometimes he has control over himself and is able to work alongside others as sort of a heroic figure (as seen in the recent Justice League Dark comics).  Other times (as in the 1996 mini I mentioned above) he's almost completely inhumanly feral and capable of the most brutal and bloody acts.

So. . .science gone wrong forcing a man to share his body with a vicious creature he may or may not be able to control.  I should have done some Man-Bat for Longbox Junk Halloween!

In the comic at hand, Kirk Langstrom is able to control his transformation, retains his intelligence in Man-Bat form and is able to communicate with others. . .in other words, the more heroic version of Man-Bat.  Let's take a look!

MAN-BAT #1
DC (1975)

SCRIPT: Gerry Conway
PENCILS: Steve Ditko 
(His one and only time drawing Batman, by the way)
INKS: Al Milgrom
COVER: Jim Aparo

As usual, before we get inside, let's take a quick look at the cover.

I have to say. . .it's a real eye-catcher!  This great Jim Aparo cover is all about the contrast.  I love the contrast between the plain dark purple background and the giant bright yellow logo, boldly telling us that this ain't Bat-MAN, this is MAN-Bat!  Then there's Batman's cape framing the action in the center, which features a very nicely detailed Man-Bat and his "victim".  I love the banner at the top as well, which firmly cements this comic in the Bronze Age. 

This cover is just so well done that I'm not sure that my daughter is getting this comic back when I'm finished with it!  It deserves a turn up on my rotating "Wall O' Covers" on my office wall at work.  

So that's the cover. . .here's the story.

BEWARE THE EYES OF BARON TYME

We begin in the home of scientists Kirk and Francine Langstrom, where Kirk is shocked by the sudden and unexpected transformation of Francine into She-Bat! (The origin of She-Bat can be found in Detective Comics #407, if you're interested)

The transformed Francine Langstrom attacks Kirk and then flies into the night, helplessly following the mental commands of a mysterious figure (that Francine calls Baron Tyme during her attack on her husband) telling her to track down and kill a man.


Kirk immediately takes his "Bat Gland Formula" and transforms into Man-Bat in order to give chase to his wife.  As he follows her, Man-Bat encounters several illusions produced by Baron Tyme to stall his pursuit. . .


Man-Bat finally catches up to Francine/ She-Bat just in time to stop her from killing her victim.  After Man-Bat subdues his transformed wife, he interrogates the man she was hunting and discovers that "Baron" Tyme is actually a Professor of Medieval History named Clement Tyme.  

But before Man-Bat can learn more, his wife regains consciousness and attacks, killing the man! Man-Bat quickly subdues Francine again and flies away from the scene of the crime with her.  

And with that, the scene shifts to Wayne Manor, where Batman is preparing to leave for the night, determined to investigate the mysterious killings that have been taking place while he was out of town a few days tracking down the Joker. . .


Seeing a familiar pattern in the killings, Batman's first stop is the Gotham City Museum to inquire about their resident Bat expert. . .Kirk Langstrom.  The museum's director tells Batman that Langstrom no longer works for them since coming into some money (from Batman himself in Brave & Bold #121) and that he's set himself up in a private lab near Antioke University.  

In the meantime, Man-Bat has taken Francine home and restrained her in order to try an antidote, hoping to transform her back into human form.  The antidote is successful, but suddenly, Man-Bat is assaulted with powerful sonar pulses from an unknown attacker!


As Langstrom attempts to escape the sonic attack, it's revealed that the attacker is Batman, who has arrived to capture Man-Bat, thinking he is behind the recent murders.  As the two of them fight, Batman falls from the skies, only to be rescued by Man-Bat.


With their battle finished, Man-Bat explains the situation to Batman, revealing that since he hypnotized Francine to find the cause of mysterious gaps in her memory, he has been aware of her being controlled by Baron Tyme. . .but because of Batman's constant interference in their lives, Langstrom was determined to find Baron Tyme and end the killings without the Dark Knight's assistance. . .something he is still determined to do.  

Batman reluctantly agrees to let Man-Bat take on the challenge of stopping Baron Tyme on his own.


Man-Bat flies to Antioke University and enters a high tower that Francine described while under hypnosis.  Inside, he discovers Baron Tyme waiting for him.  The villain quickly captures Man-Bat with powerful energy tentacles, then begins to gloat and monologue about his nefarious plan and how it came to be. . .

In his role as a Professor of Medieval History, Tyme discovered ancient books of black magic that he experimented with, managing to combine magic and science together and successfully summon a demon!  Tyme made a bargain with the demon. . .in exchange for magical powers, Tyme would supply the demon with human lives. 

 The demon also gave Tyme information about the Langstroms that enabled the would-be sorcerer to use Francine as his tool for killing.


After he's done revealing the details of his evil plot, Tyme begins a ritual to summon the demon, intending to give Man-Bat as a final sacrifice.  As the ritual proceeds, Man-Bat realizes the bonds holding him are nothing but powerful illusions controlled by Baron Tyme.  

Man-Bat uses his sonic screech to painfully disorient Tyme, weakening his mental control over the illusions and stopping him from completing the ritual.


Man-Bat escapes his bonds, determined to bring Tyme to justice.  But before he can attack, the sorcerer bursts into flame!  Man-Bat escapes the tower just in time to avoid a powerful explosion.  There is no longer any sign of Baron Tyme.  

As Man-Bat flies into the night, he wonders if it was explosive chemicals or demonic forces that caused the explosion.  A question that is left unanswered. . .


The End.

Well now. . .that was. . .Bronze Age.  Not that there's anything wrong with that.  It's just that, like a lot of Bronze Age stories, this one felt extremely rushed and compressed to fit into a single issue. 

 For someone who didn't really come into comic collecting until the early 90's it just seems sort of strange to see a story like this crammed into a single comic book.  If this story were to be done today, it would either be a double-sized (and double-priced!) one shot or a 3 issue mini-series.

But does that make it a bad story?  No it doesn't.  This isn't a great story, but it's not bad. Truthfully it's just okay.  It sits right in the middle of the road, squarely on the line between good and bad. 

It moves along quickly and is well written (Gerry Conway is the kind of writer that can polish a potato and make it look good, so there's that)  but it also just sort of drops the reader into the world of Man-Bat without any introduction, with the action hitting straight out of the gate with the first story panel.

It just sort of assumes that readers will already know Man-Bat from other comics, and indeed, there are several editorial references to Detective, Batman, and Brave & Bold through the story, which sort of hangs the whole thing on the hook of previous Man-Bat appearances and leaves little for new readers to get into the character with.

To be fair, there's a full-page summary of Man-Bat's previous appearances at the end of the issue:


I like that DC included this, but it doesn't really help the story feel less like the first issue of what was supposed to be an ongoing series and more like a story that could have been found in #35 or any other random issue of a Man-Bat series.  It just doesn't seem. . .special.  

I'm not sure if it's because of my more modern reading tastes, but this story just doesn't seem like what one would expect in a first issue meant to hook in new readers on the idea of a Batman villain becoming the hero.  As I said above, it's not BAD. . .but at the same time, it's not really memorable or remarkable in any way. 

But the draw here for many who pick this issue up will be the art. 

As I noted above, this issue features Steve Ditko (Best known more for his Marvel work as the artist and co-creator of Spider-Man & Doctor Strange. . .among others) drawing Batman for his first and only time.  That and well. . .it's the legendary Steve Ditko.  For some people, that's all that needs to be said.

So here's the thing.  There are some mighty high pedestals that some creators from the Silver Age are set on.  In the minds of many comic fans, Steve Ditko sits up on one of the highest there is.  I mean, Spider-Man IS a pretty high bar for other creators to try and hurdle.  I won't question that.

THAT SAID. . .

I've never been one for unabashed worship of comic creators.  There's not a single one out there, no matter HOW legendary, that hasn't phoned it in at some point.  Fortunately, Ditko didn't phone this one in. But to be fair, this also isn't his best work.  It seems that the unremarkable nature of the story might have carried over to the artwork as well.

There ARE some really good panels scattered throughout this story. . .the aerial battle between Man-Bat and Batman is outstanding, for example.  And Ditko's portrayal of Batman is likewise outstanding.  I really like the way he keeps Batman's face mostly hidden in the dark, and Batman himself as a dark figure, mostly defined by shadows, often just a silhouette of the distinctive cape and cowl. . .as Batman SHOULD be!  

Based on this issue alone, I would have REALLY liked to see Ditko as a regular Batman artist during his short time at DC!  I'd wager it would be considered a defining run among collectors today.

But beyond a few standout moments, the art here is generally good, but certainly not the best effort coming from someone as highly-regarded as Steve Ditko. It's not phoned in or bad in any way, but based on other work I've seen from Ditko, it could have been a lot better.

CONCLUSION

Overall, this issue is a pretty average effort.  The story feels rushed and crammed into too small of a space, but I have to blame the Bronze Age in general for that, and not Gerry Conway.  His writing is good here, but not remarkable or memorable in any way.  It certainly doesn't feel like the first issue of a series because the story hangs firmly on the hook of previous Man-Bat appearances in other comics.

As far as the art goes, the big draw here is Steve Ditko drawing Batman for the first and only time.  For a lot of people, that's enough.  For me, it's plainly not his best work.  Ditko's take on Batman IS the best part of this comic, but the rest of the art (while good) could have been a lot better.

Good taken with bad, If you're a Batman or Steve Ditko fan I'd recommend picking this one up if you can find it at a decent price.  I'm not sure it's worth taking much effort to specifically hunt it down unless you're a Batman, Man-Bat or Ditko completionist.  This isn't a bad comic, but it's not a great one either.  It's just okay.

Up Next. . .

I just picked up a TON of Longbox Junk from a closing comic shop. . .as in two full Longboxes of it!  SO MUCH GREAT JUNK!  There's a bunch of NOW, Continuity, Acclaim, Malibu, and early "We wanna be like Marvel!" Image comics in there.  If I have a full run of anything, I'll probably drop that next.

Be there or be square!