Showing posts with label Maximum Press. Show all posts
Showing posts with label Maximum Press. Show all posts

Thursday, January 2, 2020

Longbox Junk - Off-Brand One Shots Part 5

Welcome back to Longbox Junk! It's the place to find all the comic book reviews you never asked for!

My apologies for a bit of delay during some nice, brisk holiday business, but that's what happens when you manage a hotel.  I should have plenty of time for some good Longbox Junkin' during the next few slow winter months ahead.

So, back to Longbox Junk business as usual. . .which for now at least is working my way through a stack of non-DC/Marvel single issue stories I came into as part of a pretty massive purchase of about 600 comics from a closing comic shop.  I call them Longbox Junk Off-Brand One Shots!

My comic lovin' daughter has been pulling the comics I've been reviewing lately.  She made me squirm a bit last time out by giving me a bunch of boob-tastic comics I couldn't take to work without risking an awkward HR appointment, and couldn't read in front of my wife without earning a bit of silent mockery regarding my questionable reading habits. . .but there were actually a couple of pretty good ones in there despite my daughter's best efforts.

Let's see what she's given me this time.  Off Brand One Shots. . .Let's do it!

DIESEL
ANTARCTIC PRESS (1997)

MASTER OF DRAGONS PART ONE
SCRIPT: Joe Weltjens
PENCILS: Joe Weltjens
COVER: Joe Weltjens

THE COVER:
Hooray! I can read this one at work! I like the portrait style on this cover.  The main character looks a little generic. . .I'm expecting a discount Dollar Store version of Hulk, Wolverine, or a combo of the two inside.  That said, he's well drawn and nicely contrasted in the frame against the black background.  The title seems to be about twice as big as it needs to be, but overall this is a pretty good cover.

THE STORY:

When Thomas Diesel decides to unexpectedly visit an old friend, he discovers that his mentor (and her father) has been killed.  Worse, the killer is the same man who killed Diesel's own father in the past.

Diesel is prevented from rushing into a foolhardy act of vengeance by being asked to join a group of others that have the same power as he does. . .the ability to manifest super-powered avatars known as "stands". . .and fight together to take down the killer.

Unfortunately for the fledgling team, Mr. Botha (the killer) has anticipated their move and has sent an assassin to destroy them.  After a brutal battle where several of the team are taken down, Diesel confronts the attacker on his own and manages to defeat him.

It is at that moment that a mysterious warrior called Chibot appears and tells Diesel that he has passed some sort of test. . .

The end.  To be continued.

THE REVIEW:
It seems that a lot of these Off-Brand One Shots are unfinished projects.  So it is with Diesel.  This obviously was supposed to be the first issue of a larger story.  It starts in the middle, hits the ground running with explanations assumed to be coming later, and ends on a "to be continued" cliffhanger.

Unfortunately, the "start in the middle of the story" nature of this issue makes it practically unreadable except for the most basic understanding of what's going on.  If this were part of an ongoing or limited series, one would expect information to be forthcoming in coming issues.  Instead, this bare-bones introduction is all there is. . .and based on what there is of it, I'm not sure I'd be interested in reading more even if there was more to read.

Putting aside that this is basically a story fragment, it's just not written very well.  It almost looks like a translation from another language, like if this was an imported Manga.  There's nothing in the indicia to show that it's been previously published or translated, so I'm thinking the stilted, somewhat confusing way the characters speak is just how it was written instead of the fault of a translator.


On the art side of things, it's okay.  Not good, not bad.  Just riding right down the center line of telling the story without trying too hard to impress.  It's in Antarctic's signature "American Manga" art style that I usually like a lot, but this isn't really the best example of that style.  

Overall, this is a pretty poorly-written story fragment that is practically unreadable because it starts in the middle of the tale and ends on a cliffhanger with little information on what the hell is going on to be found in between.  What there is of it doesn't really make me wonder what happened next.

THE FINAL VERDICT:
I'll give this one 2 out of 5 obvious Hirohiko Araki "inspirations"

Not a great start.  Moving along!

ROBOCOP:  KILLING MACHINE
AVATAR PRESS (2004)

KILLING MACHINE
SCRIPT: Steven Grant
PENCILS: Anderson Ricardo
COVER: Juan Jose Ryp

THE COVER:
I love RoboCop, but this cover is pretty bad.  It's hyper-detailed to the point of it being so busy and cluttered that those details are lost in the mess.  It's like the artist didn't know when to stop.  Hopefully, the story inside is better.

THE STORY:
When a bored rich kid's hacking attacks on Detroit's traffic grid are constantly thwarted by RoboCop, he attempts to hack into the robotic police officer's original OCP programming.  

Instead of finding a way to control RoboCop, the hacker discovers and activates an experimental combat robot that was never put into production.  As the "Urban Pacifier" wreaks havoc across Detroit, Robocop confronts the killing machine and, even though he is physically outmatched, defeats it through human ingenuity.

Due to the sudden destruction of the killing machine and his inability to disconnect from controlling it, the unfortunate hacker finds himself mentally imprisoned and unable to escape the internet as his body falls into a coma.

The End.

THE REVIEW:
Like I said above, I love RoboCop and was happy to see a comic with a character I actually know.  Unfortunately, this isn't a great RoboCop comic.  It's extremely short. . .coming in at a slim 10 pages long, with the rest of the comic taken up by ads for upcoming Avatar comics and their MANY variant covers.  It's basically a short fight scene with a sort of interesting twist ending that is over and done with before you know it.  I literally read this comic in about 5 minutes.  

There's also a lot of gratuitous "adult" language in here that just seems thrown in for. . .reasons?  This whole thing just seems like it should be a single scene in an actual RoboCop comic, or maybe a short story in an anthology.  It's just way too short and ultimately forgettable.

This is literally the only page of this story without an "F-Bomb" on it.

As far as the art goes, it's pretty good.  It has bold lines, is brightly colored, and tells what little story there is well.  It doesn't strive for excellence in any way.  It does the job and that's all it does.  It's pretty much as forgettable as the story is.

Overall, what we have here is an extremely short and forgettable story backed up with some artwork that doesn't try to go beyond the level of "pretty good".  Thanks to HALF of this issue being ads for variant covers, this comic feels more like a preview than an actual story. If I had paid the $2.99 price on the cover, I'd feel about two buck's worth of ripped off.  Disappointing.

THE FINAL VERDICT:
I give this one 2 out of 5 Convention Special Gold Foil Wraparound Limited Variant Covers.

So far, this isn't going well at all.  NEXT!

YOUNGBLOOD SUPER SPECIAL
MAXIMUM PRESS (1997)

GOOD ENOUGH
SCRIPT:  Eric Stephenson
PENCILS: Chris Sprouse
COVER: Chris Sprouse

THE COVER:
Hmmmmm. . .I can't really decide if I like this cover or not.  On the one hand, it's pretty well drawn, I like the bold lines and dark inks. It's colorful, and I like the arrangement of the characters looking like they are being sucked into (or maybe blown out of?) the center of the cover in a pretty dynamic way. 

On the other hand, the characters themselves are just SO 90's.  There's cybernetic limbs, pouches, straps, and big shoulder pads all over the place. They just look like a bunch of generic off-brand X-Men (actually Wikipedia tells me Teen Titans were the Youngblood inspiration).

THE STORY:
When a routine training mission goes wrong and their transport plane crashes in an isolated forest, members of Team Youngblood, including four young new recruits, are all challenged with making life or death choices after they are separated from each other.

In the end, it is revealed that they were being tested by an immortal alien race in order to judge one of the recruits who is actually one of them in a regressed human form.  He is judged a failure and sent elsewhere for further testing, but the beings invite another of the young recruits that has impressed them to join them.  

The alien beings erase the memory of the tests and the two missing recruits from the minds of the Youngblood team and life goes on as if nothing ever happened.

The End.

THE REVIEW:
I came into this comic knowing absolutely nothing about Team Youngblood or any of the characters involved with it.  The story did a pretty good job of introducing the characters without a lot of obvious exposition, which was a big plus in my book.  It seems that a lot of the Off-Brand comics just sort of assume that you're already a fan and throw you right in.  This one is actually pretty new reader friendly and spends a little time getting to know the characters you're reading about.

The story itself isn't anything new.  The "twist" of none of it actually happening and the heroes being tested is fairly easy to see early on.  That said, for a bunch of characters I knew nothing about, this was a pretty good read.  I'm not saying it's the BEST comic story I've ever read, but I'd be interested in reading some more Youngblood if I came across it. 



As far as the art goes, it's pretty typical 90's superhero art.  There's straps, pouches, and shoulder pads all over the place.  That said, it's not the worst 90's art I've seen.  It's pretty clean and uncluttered, and there are a few very nice moments to be found here and there.  The colors are a bit garish in places, but not so much to be distracting.  There's actually a bit of effort to be good here.

Overall, what we have here is a surprisingly new reader-friendly superhero story backed up with some decent 90's style art that makes a better than average attempt to impress.  It's not a GREAT story, but it's good enough to make me interested in maybe checking out some more Youngblood comics.  Not too bad.

THE FINAL VERDICT:
I'll give this one 3 out of 5 giant shoulder pads.

NEXT!

AIRMAN
MALIBU (1993)

SHALL THE SEA GIVE UP HER SECRETS?
SCRIPT: R.A. Jones
PENCILS: Matt Reynolds
COVER: Thomas Derenick

THE COVER:
Not a bad cover here.  Not great, mind you. . .but I think I'd give this one a turn up on the "Wall O' Covers" at work.  The main character looks like a knockoff Hawkman, but I'm liking the colorful and old-school style of this cover. It has an interesting late Bronze Age feel to it.  The menacing villain has a kind of Egyptian look to him, which makes me expect an Off-Brand Hawkman story inside even more, but this isn't a bad cover at all.  I like it.

THE STORY:
High-flying hero Airman receives a distress call from old friend and fellow superhero Thresher telling him that he has been captured.  As Airman rushes to the location he was given, we learn that Thresher is being tortured by a  villain known as The Conqueror, who is trying to gain information on something called "The Secret of The Doors".

Airman arrives at the isolated island prison and breaks Thresher free so that he is able to enter the ocean and rejuvenate his powers.  After Thresher has recovered, the pair of heroes decide that rather than escape, they will attack!

Thresher and Airman attack The Conqueror's base, taking the villain and his minions by surprise.  During the brutal battle, the Conqueror makes his escape with Airman in hot pursuit.  Unfortunately, he has enough of a head start that Airman is unable to keep up and the villain gets away.

Returning to the prison, Airman tells Thresher the bad news and then invites the aquatic hero to join the group of heroes Airman has recently become part of known as The Protectors.  Thresher agrees to meet them, but doesn't give a definite answer.  Elsewhere, we see that the Conqueror was actually working for another villain called "The Great Question", who has some sort of ultimate plan involving The Protectors.

The End.

THE REVIEW:
This was a pretty good read overall, but there's some definite problems.  When I read a one-shot, I expect a story told in a single issue.  One and done.  You don't get that here.  Okay. . .you DO get a self-contained story about one hero breaking another out of prison, so there's that. 

 Unfortunately, this comic seems to be filling some sort of continuity hole in Malibu's (then existing) superhero "universe" (how Thresher joined up with The Protectors), and in doing so, references events taking place elsewhere, leaves plot threads hanging for resolution in another series, and ends on a "To be continued" note directing readers elsewhere for the actual ending of the story.

Because of these connecting threads to other comics, THIS comic is not new-reader friendly at all.  It's assumed you know these characters and situations from elsewhere coming into it.  This is less of a stand-alone story and more of an episode taking place in the background of an ongoing series.

But like I said above, it's still a pretty good read.  The story is simple and action-packed, moving across the page for a nice quick read. Straight superheroics with nothing deep or complicated to it. There's JUST enough exposition to keep from having to hit Wikipedia to understand what's going on and who the characters are, which is more than some of these off-brand one shots give you.

The art here is actually the best part of this comic.  It's not the greatest art I've ever seen, but I like it quite a bit.  The lines are thick and dark, the characters have a sort of chunky feel to them and everything is nicely detailed.  The colors are great.  It has an obvious Barry Windsor-Smith Rune-era inspiration to the style, which in my book is a good thing.  Some of the faces are a bit too exaggerated, given the otherwise pretty realistic look, but other than that, this is a good looking comic.

Overall, I'm disappointed in this being a "one shot" that is actually a background scene in another ongoing series, but it's a still a pretty good read backed up by some decent discount Barry Windsor-Smith style art.

THE FINAL VERDICT:
I'll give Airman 3 out of 5 editorial box notes referencing previous issues of another series.

AND FINALLY. . .

DEATHANGEL
LIGHTNING COMICS (1997)

SCRIPT: John Cleary
PENCILS: John Cleary
COVER: John Cleary

THE COVER:
A lot of these Off-Brand comics I've been handed have a heavy Rob Liefeld influence.  This one takes a swerve into the lane of the OTHER 90's mega-influential artist. . .Todd McFarlane.  I've sort of been wondering when I was going to see some McFarlane-style covers.  When you have a pile of 90's comics, it's only a matter of time.

The Spawn is strong with this one, especially in the Violator looking creature at the bottom.  I like the colors here, everything is nicely-detailed, and the logo is great!  Yeah, you have to look twice to make sure it's not a Spawn comic, but it's not too bad, for what it is.  I'm actually surprised that a 90's comic cover featuring a female hero doesn't have a giant set of boobs in my face, so extra points for that.

THE STORY:
Eons ago, the demon scribe called Scrum is tasked with creating The Necrinomicon, a book that will imbue a human host with the powers of Hell and transform them into an evil champion of Satan called The DeathAngel.

Moving forward in time to 18th Century England, we witness the forces of God led by the Archangel Raphael defeating a fallen Angel-turned DeathAngel named Susanna.  After the battle, the Necromonicon is lost in time. . .

. . .until 1997, when divers exploring the wreck of a pirate ship accidentally discover the evil book.  It destroys the Captain and crew of the ship and then steers the vessel toward New York City, where it senses a human host worthy of its power. . .

As F.B.I. Agent Rachael Killian and the the NYPD investigate the mysterious ghost ship that ended up in New York with a crew of dead men, the Necronomicon is found and taken by Killian for testing at F.B.I. headquarters.  As Rachael translates the writing in the book, she reads an intriguing passage out loud. . .AND YOU KNOW WHAT HAPPENS NEXT!

Powerful forces rip through the unsuspecting F.B.I. agent's body as she is transformed into the half-naked warrior of Hell, The DeathAngel!  The transformation does not go unnoticed in either Heaven OR Hell.  The Demon Scrum heads to Earth to welcome Hell's newest warrior.  The Archangel Raphael heads to Earth to stop her.

Reveling in her new power, the transformed DeathAngel kills a man as he attempts to rape a woman.  The Demon Scrum berates her for the good deed, telling her that the rapist was an ally of Hell and that she shouldn't have intervened.  Rachael tells the Demon that she's not interested in serving Hell and the two engage in battle.

Raphael shows up during the battle and ends it, mocking Scrum and telling him to deliver the message to Satan that the book chose the wrong host, Rachael has the light of the Lord within her.  After the Demon leaves, swearing vengeance, Rachael agrees to join Raphael's Warriors of Light and use her new powers in the service of God.

The End.

THE REVIEW:
No.  Not good.  Pretty bad.  The McFarlane inspiration on the cover heads inside and we get basically a sort of female Spawn.  A character with the power of Hell that chooses to fight evil with the Demon Scrum basically outright imitating Spawn's Violator.  There's also some beats swiped from Witchblade thrown in for good measure, because if you're gonna grab someone else's ideas, why stop at one?

To make matters worse, this comic is poorly-written.  The dialogue is extremely wordy, repeats itself often and honestly reads like it was written by a D&D Dungeon Master testing out the unedited first draft of his novel disguised as an adventure scenario on his unsuspecting game group.
Then there's the art.  My God. . .the art.  Take a look at the page I scanned above.  Do I really need to say anything other than 22 pages of that gave me a headache?  I literally wanted not to read this comic because of that over-cluttered art.  But I ain't a quitter, son! I read the whole damn thing!

If you can stand to look closely, the individual parts of the art are actually pretty good in a "I wanna be Todd McFarlane!" way. . .but there's just so MUCH in each panel that it becomes something awful.  Say what you will about McFarlane's art, but at least he understands the concept of negative space.

Overall, what we have here is a female ripoff of Spawn with amateurish dialogue and extremely cluttered pages of eye-bleeding art. I had to take a Tylenol and relax after reading this.  Reading this comic was like some sort of mental punishment for a crime I didn't even know I committed.

THE FINAL VERDICT:
I give this one 1 out of 5 throbbing forehead veins.

CONCLUSION
I have to admit that I'm glad I'm done with this batch of Off-Brand One Shots.  This handful really sort of confirmed what I was expecting when I started this strange journey through comics and characters I'd never heard of.  Two out of Five of them are "pretty good", with two more being "pretty bad" and one being "I don't even want to read this" awful.  Even then, the "Pretty good" ones feature derivative characters and predictable stories.

Overall, I think I've finally had enough of this for now.  Even though I still have enough off-brand one shots for what WAS planned for two more entries, these five comics have made me lose my appetite.  I'll probably return to the rest of the comics I was planning on reviewing at some point, but for now I think it's time for something else.  

Up Next. . .

Let's get back into some Longbox Junk Reader Requests!

Normally, I'd pick one from the pickin' hat (a set of monogrammed Mickey ears from Disney World), but Comic Book Realm member Tenzil put forth a Christmas wish that I somehow might find it in my heart to review his fine selection at some point.  And who am I to deny someones Christmas Wish?

SO. . .

Merry Late Christmas, Tenzil! 
Next up is the Longbox Junk take on issues #1 -#6 of Valiant's "Harbinger" series.
They're in my daughter's collection and I've never read them.  Please, God. . .let them be good.

Be there or be square!

Wednesday, December 18, 2019

Longbox Junk - Off-Brand One Shots Part 4

Welcome back to Longbox Junk, where I review comics that nobody asked me to!

The comics I've been reading lately, I don't think ANYBODY has ever been asked to review.  From what I can see, I'm writing the first (and probably the last) reviews of most of them. . .but truthfully, that's the fun part!

What we have here are what I've been calling "Off-Brand One Shots".  They're single issue stories pulled from a recent massive purchase of roughly 600 NON-DC/Marvel comics bought on the cheap from a closing comic shop.

I've put a little twist in things by letting my comic lovin' daughter pick the one shots I've been taking a look at, and so far she's done a pretty good job at mixing things up.  Everything from straight superhero stories, to horror, manga, comedy, and everything in between.

Let's see what she's given me this time!


ONIBA: SWORDS OF THE DEMON #0
ASPEN COMICS (2015)

"NO, MASTER"
SCRIPT: Vince Hernandez & Paolo Pantalena
PENCILS: Paolo Pantalena
COVER: Paolo Pantalena

THE COVER:
Now THAT'S a pretty impressive cover! The colors are amazing, the main character and the dragon are very nicely detailed, and everything really pops up against the plain background.  It's a little bit boob-tastic, but it's not done in an exploitative way (like the other covers below), so I think I can get away with putting this one up on the "Wall O'Covers" at work (I have to think twice about ANY cover with a female I put up there).  I really like everything about this cover!  Let's hope the story is as good.

THE STORY:
In feudal Japan, Daimyo Nobunga Oda is a powerful and ruthless ruler. Expert swordswoman and assassin Yukiko is his most feared and trusted warrior.  After helping decimate a rival clan, Yukiko begins to have doubts about her powerful Master when she secretly witnesses him sacrifice two of his own warriors while praying to something unseen.

After confiding what she's seen to a fellow warrior and friend, Akechi, he also confides that these dark doings are partly what is behind a planned coup he will be leading.  Yukiko declines to join Akechi in his rebellion, but also keeps what she knows secret from her Master.

Shortly afterward, the attack Akechi warned Yukiko about comes, and after a brutal battle, Akechi confronts the fleeing Nobunga, but the fight between the two goes badly for the rebel leader.  Yukiko secretly strikes the killing blow, stabbing her own Master in the back during his moment of triumph, leaving Akechi victorious. . .but the betrayal of her Master is too much for Yukiko to bear.  

Beacause of her shameful secret, Yukiko leaves the clan to wander the land as masterless warrior. . .a Ronin.

The End.

THE REVIEW:
I really liked this comic a lot!  It has a well-written story full of action and intrigue that hints at a darker supernatural center that I want to know more about.  Likewise, the main character is interesting and I want to know where her journey takes her.  Unfortunately, this looks like a project that never got past this single introductory issue, which is a shame because there's a lot of great story potential here.  

Admittedly, this is a story that's been told before. . .Many times before.  That said "Wandering Warrior carrying a dark secret" is a classic story framework for a good reason.  It's a narrative hook a writer can hang almost any kind of tale they want on. The journey of a disgraced warrior through a supernatural-tainted version of Japan is a comic series I want to read.


On the art side of things, the excellence of the cover is carried through to the inside pages.  I love the uninked, sort of watercolor style the artist uses. The colors are great.  The elaborate character designs are fantastic. This comic is simply a feast for the eyes!  EVERY page is worth lingering over. 

Overall, this comic is pure Longbox Junk gold!  It has an interesting story I want more of (and sadly will never get), backed up by some incredible art.  It's a shame that this is the only issue of this series that was ever put out, because I'd be on the bargain bin hunt for the rest if there were more.

THE FINAL VERDICT:
I'll give this one FIVE out of FIVE Yojimbo homages.

A GREAT start! Let's see what's next. . .

WITCH HUNTER #1
MALIBU (1996)

BLOOD HUNT
SCRIPT: Laurie Sutton
PENCILS: Joyce Chin
COVER: Renee Paniccia

COLORS: Roberta Conroy, Camelia Cox, Sharleen Gaertner, Lucy Koeoeian, Edie Moses, Rebecca Maiden, Renee Paniccia, Kim Pettijohn, Alicia Rodriguez, Sheri Rohrbacher, Jacquie Roman, Serina Sahakian, Carolyn Shaver, Jennifer Schellinger, Kelli Young.

I just thought I'd point out that there's FIFTEEN color artists credited for this ONE issue! That's gotta be some sort of record. . .

THE COVER:
Oh, boy.  Nope.  This one ain't going up on the office wall.  It's WAY too boob-tastic, and not in a somewhat excusably artistic way (Like Oniba, above), but in a straight-up exploitative 90's "LOOK AT THE BOOBS!" Sort of way.  Setting aside the boobs, it's a decent cover, but not great. . .like a lot of 90's covers, it definitely has the stench of Rob Liefeld's influence on it in the stretched-out proportions, impossible hair, and cybernetic arm. 

THE STORY:
Maria Delorentti (AKA Witch Hunter), an agent of the mysterious supernatural watchdog agency known as The Seventh Sign, follows a trail of clues across the city as she searches for a missing Seventh Sign agent.  

Eventually, she learns the location of the agent, but must work quickly to rescue him.  He is due to be sacrificed at the height of the moon, mere minutes away!  Leaping into action, Witch Hunter disrupts the ceremony in progress and finds herself fighting a cult of female vampires.  

Knowing that her blood is poison to vampires, Witch Hunter allows them to drink.  To block out the pain, she reflects back on her life before she joined Seventh Sign. . .

Massachusetts, 1936.  On her 21st birthday, Maria is attacked by evil spirits that open a portal to another world and attempt to pull her in.  An agent of Seventh Sign who had been watching the house breaks his instructions to observe and report in order to save her. . .but not before her youngest sister is pulled into the portal, her mother dies from the horror, and her other sister falls comatose.  

Upon hearing the news of the devastation her family has suffered, Maria swears vengeance and immediately accepts the offer to join The Seventh Sign as an agent against evil forces.

Returning back to the present, the minions of the Vampire Queen lay dead around Witch Hunter, poisoned by her blood.  She confronts their leader, who knew not to drink from her, and they join in battle.  After a brutal fight in the skies above the city, Witch Hunter manages to behead the Vampire Queen with her holy sword.  With the cult defeated, Witch Hunter returns with the kidnapped agent to headquarters.

The End.

THE REVIEW:
What we have here is a pretty lackluster story.  It has a main character I just couldn't get interested in, with vaguely-defined powers that seem to match whatever the story needs her to have.  The story is weak and forgettable, and is obviously just a hook to hang a comic filled with pictures of half naked women on.  I always tell my daughter to never judge a comic book by its cover. . .but in this case, the cover tells you exactly what you're going to get.


Unfortunately, for a comic where the story is in service to the art, the art isn't even that great.  It's okay, but lacks a sense of motion needed for a story that's basically a long fight scene with a flashback thrown in the middle.  Characters look like they're posing more than moving.  It's pretty obvious that posed pictures of scantily-clad women is the focus of the artist. . .and indeed, the focus of the comic in general.

Overall, what we have here is a comic book laser focused on the lowest common denominators for young men. . .sex and violence.  The sad part is that they don't even get THAT completely right.  This comic is an utterly forgettable relic of the 90's "Bad Girl" trend.  There was never a #2 and it's not hard to see why.

THE FINAL VERDICT:
I'll give this one 2 out of 5 Liefeld-Inspired Cybernetic Arms.

One good. . .one bad.  NEXT!

ULTRAVIXEN
HOUND COMICS (2013)

SCORPIO RISING! . . .OR WAS THAT FALLING?
SCRIPT: Marcelo Bravo
PENCILS: Jed Dougherty
COVER: Jed Dougherty

THE COVER:
In case you haven't noticed, my daughter has given me a theme with this handful of one shots.  It's boobs.  She gave me all boob-tastic comics this time. . .Thanks, kid.  Laugh it up.

That said, this isn't a bad cover.  It's just one I can't even think about putting up on the office wall. It's a decent Action Comics #1 homage.  I like how colorful it is, and the main character is pretty well done. Of course ALL the focus is on her (and her gigantic ultraboobs, of course), so the rest of the cover is a bit sketchy.  I don't know what the hell is going on with the purple-faced guy on the left, but I guess as long as that impossible ultracleavage is perfectly done, the rest doesn't really matter. . .

THE STORY:
Meteor City's local superhero, UltraVixen, goes about her daily business of keeping the city safe, fending off her rabid fan club, and keeping her secret identity as Vivian Vincent, scientific assistant, safe from discovery by her co-workers at Saber Tech Industries.

When an experimental (and unstable) Saber Tech fusion engine goes missing, the nefarious criminal organization Scorpio is the prime suspect and UltraVixen is on the case!  She immediately discovers that her old enemy Doctor Faustus is the culprit and she attacks his underground base.

During the battle, Doctor Faustus unleashes the Cyborg supercriminal Stranglehold to destroy UltraVixen.  Unfortunately, Stranglehold is no match for her and is easily defeated, forcing Doctor Faustus to flee the base as it collapses.

UltraVixen uses her powers to keep the fusion engine from exploding, but is unable to prevent the collapse of the underground base and the buildings above.  She is buried in the wreckage, but barely manages to dig her way out.  Meteor City's hero lives to fight another day!

The End.

THE REVIEW:
To be honest, based on the cover I didn't really expect much from this comic.  I was surprised to find myself enjoying it a lot more than I thought I would!  This is actually pretty good, for what it is.  

Basically, what we have here is a decent parody of sexy superhero tropes. . .hence the impossibly boob-tastic nature of the main character.  Scattered through the whole comic are great little scenes poking fun at sexy superhero comics and their readers. 

 Some of my favorites include UltraVixen in her secret identity still being a 6'6 stacked blonde sporting a pair of 58 Double-Deltas that nobody pays attention to thanks to a pair of glasses.  Another good one is UltraVixen's fan club that has members that jump off buildings just so they can be rescued by her (and get close up pictures of her UltraCleavage to post on the internet).

It's a very simple story, and it reads really quickly.  It's not the best-written or the funniest thing I've ever read, but it's far from the worst and it got a chuckle or two out of me, which is a lot more than I can say for other comics that try to be funny.  Not every joke lands, but enough of them do that this comic is a pretty good read.



On the art side, this comic has a very nice cartoony style to it.  It's bright, it's clean, the colors are bold, and everything is nice and sharp.  This is the perfect  kind of art for a light, humorous story such as this.  Yeah. . .it's extremely focused on the gigantic boobs of UltraVixen the whole way through, but that's part of what makes this particular story good.  It's gratuitous on purpose because the story itself is poking fun at comics that are nothing but gratuitous boobs and those who read them.  

Overall, this comic looks like just another gratuitous boob-tastic sexy superhero comic on the surface.  But once you read it, you discover it's actually a parody of exactly that.  It's not the best story I've ever read, but it's a decent comic that gave me a few chuckles.  A nice surprise worth checking out if you should spot it in the bargain bin.

THE FINAL VERDICT:
I give this one 3 out of 5 obvious Power Girl references.

AVENGELYNE/ WARRIOR NUN AREALA
MAXIMUM PRESS (1996)

SCRIPT: Rob Liefeld & Robert Napton
PENCILS: Dan Fraga & Michael Chang
COVER: John Stinsman

THE COVER:
*Sigh*  Well. . .at least this time things switch up a little by giving me a healthy dose of butt to go with my boobs.  Listen. . .I'll read comics in front of my wife.  After 20 years with me, she knows what she bought into.  BUT. . .that doesn't mean I want to endure any of my wife's silent mockery of my funny book habit by reading this around her.  

All that aside, this is actually a pretty decent 90's style cover with an obvious Liefeld influence (Pouches!)  For what it is, it's not bad.  Unfortunately, it's doomed to be hidden away in a Longbox after I get done reading it for this review because it's just sort of embarrassing.  

THE STORY:
Fallen Angel Avengelyne and Catholic Warrior Nun Shannon are accidentally thrown together as they both pursue the powerful demon Sojourn as he jumps through time and space to escape them. 

Eventually, the pair manage to corner Sojourn in a future version of Tokyo and are able to defeat him by combining their skills and powers.  Unfortunately, Avengelyne and Shannon are trapped in a time and place not their own.

In the end, Shannon contacts Japanese Warrior Nuns who have time travel technology that can send the two Holy Warriors back to their own worlds and time.

The End.

THE REVIEW:
Not really much to this story when it comes down to it.  Basically, it's an extended chase/fight scene that just sort of throws the two main characters together.  It's actually pretty well written, for what it is, and does a good job introducing the characters to new readers. 

I'm familiar with Warrior Nun, but haven't read any Avengelyne.  I felt like I had a pretty good handle on the basics of the character through the exposition given here.  I think if I didn't know anything about Warrior Nun, I could say the same about her as well.

Unfortunately, aside from doing a decent job of introducing the two main characters, the enemy they are fighting and the rest of the story in general is extremely generic and just sort of bland.  It's the kind of story that you completely forget about not long after you read it.


As far as the art goes, it's. . .okay.  Not great, not bad.  It's pretty typical 90's art that is about as forgettable as the story itself.  There's a few standout panels scattered throughout, but not enough of them to make this story visually memorable as the tale of two Holy Warriors chasing a demon through time and space SHOULD be.

Overall, what we have here is a pretty forgettable comic.  It's written well and does a decent job introducing the characters, but beyond that it doesn't try too hard.  Likewise, the art is decent and even has a few good moments here and there, but doesn't really try to be excellent in any way.  

Unless you're an Avengelyne or Warrior Nun completionist, I'd say you'll be fine if you skip this one.

THE FINAL VERDICT:
I'll give this one 2 out of 5. . .I forget what I was going to say here.

And finally. . .

LETHAL #1
IMAGE (1996)

ONE STEP FORWARD, TWO STEPS BACK
SCRIPT: Marat Mychaels & Robert Loren Fleming
PENCILS: Marat Mychaels
COVER: Rob Liefeld

THE COVER:
I have to admit that for a 90's Liefeld cover, this one isn't bad at all.  I'm still not reading it in front of my wife and it's way too boob-tastic to go on the wall at work, but I like this one.  It has some great colors that really pop against the dark background, and by focusing on one character it's not as cluttered as many of Liefeld's covers tend to be.

THE STORY:
Once a member of Super-Team Brigade, the warrior called Lethal has been thrown into a strange possible future world of peace and love, where she has been slowly going crazy for lack of action and adventure for the past three years.

Determined to escape back to her own world, Lethal has been building a super-computer to help her find anyone working on time travel.  She finally discovers a "Project Chronos" and decides to investigate.

As she infiltrates the top secret project, Lethal finds herself battling her way through deadly combat robots instead of the non-violent robot police she is used to dealing with, which convinces her she's on the right track. 

Finally arriving at the time machine itself, Lethal intercepts communications letting her know that the creator lured her there on purpose to test the device before using it to change the past.  Lethal ponders destroying the machine, even though it would trap her forever in the strange possible future she's been living in.  Suddenly, she is attacked by a  mysterious woman!

The End.  To be continued?

THE REVIEW:
This is a strange little relic.  It's part of Image's (then) ongoing superhero continuity spun off from the "Brigade" series that is supposed to tell what happened in the years between the main character disappearing during a battle with a villain called Crypt and when Image brought the character back (Thanks, Wikipedia!)  But this issue is all there is, even though there's an obvious "To be continued" tag on the final page.  In other words, yet ANOTHER off-brand unfinished project.

So what we have here is basically just a sort of story fragment that assumes that the reader knows everything about (then current) Image continuity and the main character.  There's a bit of exposition to be had, but without hitting Wikipedia, this comic is pretty much unreadable except for the bare-bones understanding that you've got some sort of scantilly-clad warrior woman kicking and stabbing ninja robots in order to steal a ride in a time machine.


The art here is decent.  Nothing great, but there are a few pretty nice panels here and there.  It's Liefeld-inspired Image House Style straight from the publisher's "We want to be Marvel!" days, which is to say that there's a major focus on Lethal's crotch as she kicks her way through the various battles that makes this comic even less office-readable than the others in this handful. 

Gratuitous crotch shots aside,  the WORST part of the art is the God-Awful coloring.  The coloring in this comic is so garish on most pages that it sort of made me want to just not read it at all.

Overall, this comic is practically unreadable.  It fills a hole in Image continuity that casual readers probably won't even be aware exists, and even if you DO find yourself interested, the story is unfinished.  The art has colors that make your eyes bleed and just makes you wonder how the hell that tiny strip of floss stays in place on Lethal's crotch during battles.  Look. . .never mind.  Just skip this one.  Trust me.

THE FINAL VERDICT:
I give this one 2 out of 5 mysteriously clingy strips of spandex.

CONCLUSION

First, I would like to thank my daughter for handing me a batch of comics I couldn't read at work or in front of my wife because of their covers alone.  Expect some form of hilarious (to me) revenge at an unspecified future date long after you've forgotten reading this.

THAT aside, this was a pretty mixed bag.  There were some really unexpected surprises to be found in Oniba and UltraVixen, which were both a lot better than I thought they would be, but the rest were pretty forgettable stories hanging firmly on the hook of the lowest common denominators of sex and violence in the artwork.

Up Next. . .

That's right.  MORE off-brand one shots!  
I'm hoping for less boobs and more story this time.

Be there or be square!